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96% positive of 3,463 · Overwhelmingly Positive · Live from Steam
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You and your fellow railroaders are the lifeblood of your railroad, just like it is the lifeblood of the communities it serves. Switch cars at industries. Keep people moving while running local passenger trains. Run trains with a purpose in transition era Appalachia – in Railroader!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 96% on 2026-11-01 → 96% today (3,463 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Railroader 0.6.x Experimental
Now available on the Experimental branch:Log camps, pulpwood spurs and maintenance of way yards now load and unload cars faster. Logs about 2.5X, pulpwood about 11X, MoW supplies 3-10X.Crops are now laid out in fields.Added a separate grass distance preference…
This bugfix release includes:Start setup changed: T-17 is on the tracks, G-16 is in the ditch. Changed due to in-cab control differences and tutorial.Adjusted system that builds seams between terrain tiles in the hopes that it will address some players’ issues…
We've posted our September 2026 Development Update! Have a look: Spoilers follow! We plan to release the update to an Experimental branch on October 27th! Watch the video for the full background, as well as a preview of our upcoming equipment customization and…
Hello, Railroaders! It's been a busy month for us here on the Railroader Dev Team. We've got three things to share with you today.First, it's Train Fest here on Steam, which means it's a great time to pick up Railroader for 25% off!Second, we'll have a booth a…
Hello Railroaders!We wanted to give you an update on where things stand with the MoW Update. The beginning of this year has been particularly productive, and while we are happy with the state of the game, there is still more to do before it is ready for an exp…
Hello Railroaders!Can you believe it’s been almost two years since Railroader was released in Early Access? Some of you have been with us since before it was called Railroader! Many of you have joined us along the way, and some of you have only just become fam…
Hello Railroaders!We have two exciting items to share with you:The Experimental branch release of Railroader, version 0.6.0, is now available!We have launched a new forum: community.railroadergame.comBulletin to All CrewsBefore you change to the branch to try …
157 years ago, the driving of the golden spike marked the meeting of the Central Pacific and Union Pacific Railroads at Promontory Summit – the first transcontinental railroad in the United States. We're celebrating that remarkable accomplishment today with tw…
Railroader has coupled up to Rail Route, the railroad design and dispatching strategy game, for a railroading bundle! Take command behind the signal board in Rail Route, where you’ll design, expand, and automate your own rail network - then jump into the cab i…
There's a lot to learn about Railroader and for a long time now we have wanted to create a more interactive tutorial, with better cues and feedback. For those of you who are new to Railroader we hope that it helps get you on the right track, pun intended. If y…
We are pleased to announce that Railroader 2024.6 is now available on the main branch after several months on the experimental branch! This release brings major new features like Auto Engineer Waypoint Mode and Timetables, along with new engines, new scenery, …
Hello Railroaders! On Monday, March 3rd, we are finally bringing our work on the Experimental branch to everybody! Those of you who have not opted into the Experimental branch will finally experience Auto Engineer Waypoint Mode, Timetables (if you so choose), …
We're continuing to work toward wrapping up work on the experimental branch, so our programming effort has been focused on bug fixes and refinements to Auto Engineer Waypoint Mode and Timetables, but we've also been working on several new locomotives and build…