Last 7 days · history since Nov 1, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New feautes: Steam leaderboards & Steam overlay have been introduced
Hello there, finally after much work version 1.3 is live, I am sorry it took so long. Here are the patch notes Bug fixes: Fixed AI behaivour in combat Fixed Forward Base event where it will get built next to the jump gate Fixed Flanking event that was spawning…
Hello everyone, Version 1.2 is now live, here's the patchnotes. Bug fixes: AI would fly into dangerous hazards, now this will happen less and less Fixed bug where right clicking a target would may cause a crash Fixed bug where AI CIWS won't fire Fixed bug wher…
Version 1.1 is now live, here's the patchnotes: Bug fixes: Fixed unhandled exception in script. Performance updates: AI will not cause such a strain on performance anymore. Grid drawing has been implemented, the game will not draw everything from the map, only…
Hello everyone! I have been hard at work for version 1.7, here's the patch notes: Graphics All ships have received a redesign Stations have received a redesign New death animations New smaller effects to make the ships feel more alive New hitsplashes Player mo…
New Features: Mouse aim has been introduced New physics system that allows the player to move freely on the map without the need of constant button mashing. Planets now feature dynamic 3D lighting with "Day/Night" terminators relative to the sun.The flat backg…
Hello everyone, I apologize for this long silence, but here are the new patchnotes:New features: Introduce multiprocessing in the game for better performance and more complicated AI(this was a much needed change and it took a lot to revamp the entire game to b…
Hello everyone! Here's OverdramaticDread, developer of Doppleganger. It has been quite a journey for this one since it is my first game ever that I have developed. I thank you all who have wishlisted the game or even have just watched the store page, it has be…