Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 4 · 4 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (4 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Linux (2 downloads)
Patch notesUpdate 1.4: Interactive Cooking, Meal Quality & Enemy Pathfinding
testing new things
* Fix an issue where enemies would 'ping pong' rapidly in tight spaces * Removed recipe books from drop table when a player has maxed all recipes
Dungeon Survivor - Patch 1.3 Release NotesUpdate 1.3 introduces three Difficulty Tiers (Forager, Survivor, and Master Chef), smarter enemy navigation and combat AI, meal buff timer pauses outside the dungeon, and a host of combat and UI quality-of-life improve…
Patch NotesAdded a Resolution Picker to the Settings menu (`1280x720`, `1280x800` for Steam Deck, `1920x1080`, `2560x1440`, and `3840x2160`).Fixed an issue where `1920x1080` displays could show large black borders around the game instead of scaling to fill the…
Version 1.2 — The Polish, UI & Dungeon Overhaul Update!It’s been a while since our 1.0 launch! While life kept us busy over the past year, we’ve been thinking a lot about where Dungeon Survivor needed more polish and its future. Recently, we dove back into the…
I just noticed that French was never actually deployed with the game! - Sorry about that. In addition to fixing that, I have also added the ability to change language to the in-game settings. This work has also uncovered several other issues with localization.…
Normal mode: * When respawning - you will now have 70% (Peckish) hunger. This allows you to immediately eat after a death to improve your stats What's Next: * Experimenting with alternative control options to improve accessibility. This new control scheme coul…
Before, Enemies were already there as soon as the level started. This caused a couple issues:one - sometimes enemies are nowhere to be seen only to all be found clumped up together in a corner somewhere.two - you kill the enemies and then you get lost, and the…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
No authorized Steam key store lists this game right now.