Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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57% positive of 28 · Mixed · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 57% on 2026-11-03 → 57% today (28 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Build 2.0.24 is now available. The change list is: - Rebuilt the sample games. - Fixed a collision issue which could occur when replaying a game.
Updates for version 2.0.23 - Improvements to the Model Builder. - Fixed an issue that prevented spline selection on Player Input Definition. - Fixes for in-game player ship selection. This is functional but still work-in-progress. - Fixed a minor sprite animat…
Change list: Fixed issues with collisions between multiple Entities. Performance improvements when lots of Entities active at once. Minor bug fixes.
Change list: The Sprite tab is now shown correctly in the Entity Editor. Changing from a Model to a Sprite updates the tabs correctly. The full list of Effect events is shown in the Entity Editor. Fixed potential crash when dragging sprites while Snap to Objec…
Change list: The Sprite tab is now shown correctly in the Entity Editor. Changing from a Model to a Sprite updates the tabs correctly. The full list of Effect events is shown in the Entity Editor. Fixed potential crash when dragging sprites while Snap to Objec…
Change list: The Sprite tab is now shown correctly in the Entity Editor. The full list of Effect events is shown in the Entity Editor. Fixed potential crash when dragging sprites while Snap to Object is on. Fixed some sprite alignment issues in the editor dial…
We're please to announce that the latest version of the Shoot 'Em Up Kit is now available. The change list is as follows: Added an option to load from the last autosave if the SEUK is not closed properly and the autosave folder has a newer version of the proje…
We're pleased to announce that version 2.0.16 is now available. This build contains a lot of fixes and upgrades to ensure the Shoot 'Em Up Kit features work as they should. It also includes features to animate items on the front-end pages (movement, scale and …
We're pleased to announce that the latest version (2.0.15) of the Shoot 'Em Up Kit is now available. Here is the changelist for 2.0.15: New User Interface. Particle Editor supports multiple layers of effects. Added support for AI States. Added Teleport options…
We're pleased to announce that the latest version (2.0.15) of the Shoot 'Em Up Kit is now available. Here is the changelist for 2.0.15: New User Interface. Particle Editor supports multiple layers of effects. Added support for AI States. Added Teleport options…