Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added 11 new skills available through leveling up! Including 2 new legendary skills. These range from using your speed to deal even more hits, new ways to buff allies, and even using your HP as your attack stat!Fixed an instance of item duplication.Added damag…
Added true damage to magical units on very hard.Fixed Instance where sometimes the action menu wouldn't let you back out.Fixed Stars resetting on suspend.
Added a new conversation menu that allows the player to re watch dialogue that was seen during a run. This menu will also show what conversations the player is yet to unlock for each class.Bug Fixes:Fixed a bug related to navigating the color change menu with …
The game is now fully playable with the mouse cursor including menu interaction.Up Next: A Conversation Glossary!
- Fixed a bug where sometimes rally skills wouldn't work anymore after loading a suspend save.- Fixed a bug where some skills wouldn't be saved on suspend.- Fixed a bug where sometimes you were able to input commands during an enemy fading away upon death.
Here are the changes for this new patch:Added a 'How to play' section to the main menu.Changed wording on the escape and defend objectives for better clarity.Changed wording on the flaming sigil item for better clarity.
Thank you to everyone for your support! I hope you enjoy the early access version of Valiant Villagers! And look forward to future updates!
Colors!Added color variants for villagers!Healing changes!Healing now costs 4 hp to cast, in turn, every map after the first one gives 3 rations to each villager!Bug fixes!Winged cavaliers reclassing on a flying tile now positions them to the nearest non flyin…
Added Naming for units.Fixed an issue where a sorcerer couldnt be killed.Fixed an issue with the grid on one of the 3rd maps not displaying properly.Fixed an issue with the King's Shield skill where it would sometimes not work properly on consecutive maps.Fixe…