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Rogue Elements Discord for chatting, bug reports, feature suggestions or just staying in the loop: https://discord.gg/Re9ywXDHxc --------------------------------------------------------------------------I did some side activities this month again, mostly focusโฆ
Rogue Elements Discord for chatting, bug reports, feature suggestions or just staying in the loop: https://discord.gg/Re9ywXDHxc -------------------------------------------------------------------------- I honestly didnt think I would ever get here, but I actuโฆ
I finally went back to expand the Roguelike dungeons some more and added 24 new enemies for the dungeons, that have a lot more unique and advanced characteristics. With these, I moved on from standard damage types and the dungeon honestly for the first time feโฆ
I might have gone a bit on a weird tangent to include my favourite Minigame system: Fishing! Its a collection of minigames with increasingly difficult challenges, different fish rarities, unique fish colours per player and an Aquarium mode to watch your rare fโฆ
Heya,this is a pretty significant update, as I implemented a optional progression system/mode where you can unlock bonusses to make the dungeon runs easier. Pure Roguelike runs are still the only way to submit scores to the leaderboard, as I never want to diluโฆ
I wanted to make the dungeon a bit more reactive, so I added observable Idle behaviours, so the dungeon can be observed and reacted to, instead of only having monsters move randomly. Also, added a noise system, to make enemies react more directly to what the pโฆ