Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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99% positive of 120 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
In a broken world ruled by demons, the gears of productivity still turn. Complete tasks, solve puzzles, and explore a society under demonic regime from the perspective of an ordinary office clerk.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 99% on 2026-11-01 → 99% today (120 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The following bugs have been fixed:The LiDAR scanner did not display the entity in the basement.
The following bugs have been fixed:Fixed an issue where a demon could get stuck on the roof during the Blood Moon.Fixed an issue where, with some effort, it was possible to ride an elevator with the doors open in certain locations.
The following bugs have been fixed:The monster's collider in the LIDAR section has been changed.A small localization fix
The following bugs have been fixed:Fixed certain spots where the core dropped by demons during the Blood Moon could get stuck.Fixed a bug that allowed squeezing through closed ventilation in technical areas.Fixed some holes in the textures.Now it's harder to g…
The following bugs have been fixed:The achievement for completing Silk's Lair while touching no more than two webs now triggers correctly.Items can no longer be used during Silk's jumpscare.It is no longer possible to exit the elevator after pressing the butto…
Hi! The game’s content is now 100% complete. We’re currently working on localization, final playtests, Steam integration, and polishing. However, I have to announce that we’ve decided to push the release back by one week. Quite a few other games are releasing …
The game is released!! It was supposed to be just a small trashy horror game about demons in an office, but the more I worked on it, the more I felt like that wasn't enough. I started to work through the world more, and with new rules for the world new ideas k…
Please enjoy this pre-recorded stream by special guest ChiriPoco.
Hey! I'm finally happy to announce that development is nearing completion, and with that, I'd like to reveal the game's release date: September 22 It's honestly hard to believe I'm writing this. I've been working on this game for almost two years, and after co…
The two-week playtest has ended, and nearly 500 participants were able to take part in it! Some of you also left feedback and bug reports on Discord or through the form, and I read all of them. Many of your suggestions have already found their way into the ful…
Hello! A closed playtest is currently underway. It includes a small segment of Chapter 2, mainly featuring a city location that you can explore to get a general sense of the game's atmosphere, mechanics, and overall direction. We would appreciate it if you joi…
90% of the game is already done!Chapter 2 is finished, and it's currently the largest chapter in the game. A lot of good locations have been created, along with interesting characters, and the world's lore has been expanded. Now I'm starting the last one - Cha…
I'm continuing work on the city location. It turned out to be a lot more work than I expected, but progress is being made. Right now, the location is about 92% complete. It will reveal quite a lot about how this world works, and it's also the largest location …
In one of the chapters, we’ll have to go outside and see how the world lives beyond our building, and that’s exactly what I’m working on now. It’s a bit challenging, but I’m managing. So far, I like how it’s turning out, and I hope you’ll enjoy it too I think …
Took some time to improve the visuals of the existing locations. Also added some additional rooms, some of them you can find additional information about the world, some you can find new collectibles. Also the gameplay of some locations was slightly changed. N…
50% of the game is already done! Today I finished developing the first chapter. If you count the prologue as chapter 0, then 2 out of 4 are done. I really hope to finish by the end of summer, but I can’t promise anything, because game development is a very unp…
About 90% of the first chapter is already done. Only very small pieces remain: 1 small location, and adding events for 3 locations, after which it will be possible to move on to playtests. By the way, there will be a Steam Next Fest soon, in which HR will part…
I'm currently working on the most difficult part of the first chapter. Once I finish it, everything else will be child's play. The first chapter is about 65-70% complete now The work is going even a little faster than I expected, so I hope it continues like th…