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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New FeaturesMultiplayer has been added, supporting up to 8 players. Multiplayer leaderboards have also been addedSignificantly expanded skill trees have been added for all classes:Fighter - 8 new Major nodes and 12 new Minor nodes have been added to the skill …
I've long said that One More Run needs a new engine, and that engine's arriving 6/19! This is coming with a massive update to the game's skill tree: 90+ new skills, and a new core feature that I won't spoil here. Check out the reveal video for details on that.…
One More Run's demo leaderboard was born out of necessity - friendly competition on the discord gradually turned into a dedicated feature, and it looks like I'm now on the hook for seasons as well! This is exactly the kind of emergent feature that I was hoping…
When I first started working on One More Run, I honestly thought it might just be something a few friends would play. I didn’t even plan on putting it on Steam at the time. To hit 500 wishlists now, that’s wild. I’ve learned a lot along the way and made my sha…
This early build marks the beginning of the game’s open development journey. While it’s still far from feature complete, it's now in a state that I’m proud to share, and it’ll be evolving fast from here!What’s the current state of the demo?This is an alpha rel…
It’s easy as a developer to get locked into a specific mindset: "I need to make the engine more performant." "I need to add more abilities." Those tasks feel productive — comfortable even — because they’re what we’ve always done. Comfort doesn’t always lead to…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.