Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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87% positive of 116 · Very Positive · Live from Steam
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"Counter Spell" combines elements of classic role playing games with modern stealth-based shooters. Single player, multiplayer coop, and competitive multiplayer are all supported with different game modes for each. An open, streaming world makes for an exciting sandbox to adventure in!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (116 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Added new melee weapon and shield crafting system -Updated human and undead models with many new animations -Added several new melee weapon sound effects -Upgraded to MonoGame v3.7.1
-Added gamma adjustment menu option and console command (/GAMMA) -Fixed recoil and spread issue when firing two wands at the same time -Removed debug dungeon generation error messages -Fixed bug where dungeon level counter was not being reset after leaving dun…
-New hub zone "The Humble Anchorage" -Two new dungeons "The Library" and "The Crypt" -Added a one frame recoil delay when firing two weapons at the same time -Increased the movement speed of out of combat player minions -Expanded the browse window in the forge…
-Fixed bug where browsing for lobbies caused a hang when the ding sound effect played -Fixed bug with visible tearing in Reforged terrain -Fixed bug where lobby was limited to 7 players instead of 8 -Fixed bug where battle portal was missing from mob database …
-Sir Nigel Gresley is back to his old self again -Fixed bug where fog wasn't being applied to some mobs -Fixed bug with classic terrain point light blending -Enemy Shamans now summon full sized skeletons
-The skeletons now use the new model system -Improved the baked point light rendering system -Fixed bug where face would not update on main hub screen when first starting
Just wanted to give you guys a quick update on the new weapon and shield crafting system: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8541082/f69a8370f95c32acc3b22888a2d6e74d1ea207a9.jpg A few weeks ago Hugin got me the assets for the ne…
The beta branch is now live! New Hub Zone and Dungeons With this update comes a new zone: "The Humble Anchorage." The Humble Anchorage is a hub zone added to the Reforged realm and is now the default starting zone for that realm. This zone also provides access…