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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New AreaA new pyramid area has been added to the demo, as well as:A new umbrella upgradeTwo new collectiblesGameplayPrevented the hook from grabbing ledges that don't existAdjusted the mountain on the left side of the home areaAssists (and upgrades with Unlockโฆ
The demo includes the start of the game, as well as a more challenging area that can be completed later in the game.The full game will feature around 17 checkpoints and 20 collectibles. It also doesn't have any dark loading zones like the demo, the world is fuโฆ
A devlog about improving Moonbrella's art with help from professional artists, and showcasing at SXSW Sydney.
A devlog about applying for a government grant and dealing with motivation in the middle of a game project.
A devlog about how Moonbrella won an award, and the secret QR codes I hid throughout the demo.:
A video about how I'm designing the game for speedrunning: