Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 29 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Trackastrophe! is a wholesome train puzzle game. Build railway tracks across dreamlike isometric levels and grow your train with collected cars, as you navigate ever-whackier obstacles. It's totally choo-choo!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (29 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We've just added a whole lot of new languages into the Trackastrophe! demo. Hopefully, this makes for a smoother ride for players from all across the world. Localization has been added for: French, Italian, German, Spanish, Brazilian Portuguese, Japanese, Kore…
Choo-choo! The little puzzle train has finally arrived!TRACKASTROPHE! IS NOW OUT ON STEAM! 🚂🎉Thank you so much to everyone who had wishlisted the game, played the demo and kept following development updates. It's been over a year-long journey, and both Kinok…
We are all rail-y excited to finally announce the release date for Trackastrophe! It will be arriving to Steam on May 28th! In the meantime, take a look at the cool new stuff coming upon release! We've just premiered a brand-new trailer, showing off never-befo…
We wanted to build a totally different world for Trackastrophe. We already had a mushroom world and an underwater world, but we really wanted something more exotic: weird plants, unexpected colors, and a completely different mood.At first, we fully went overbo…
MechanicsAt the very beginning, we only had the movement tiles… and honestly, it felt a bit BORING. We needed more mechanics to make the puzzles richer, so we quickly agreed on adding two: the Jumper and the Tunnel!Both are easy to understand:The Jumper makes …
Once we settled on Trackastrophe’s core concept, it was time to figure out an art direction. But… how do you even start?As the concept artist, it’s my job (with the other artists) to throw the first ideas on the table and explore what could work. From the begi…
Choo-choo! The new Trackastrophe! demo is out! This update is introducing a brand new biome - Fauxrest Inc 🏗️🌲 An awful lot of construction happening there in the trees... In these woods, you might also encounter new creatures in your path to the other side.…
With Valentine's Day just around the corner, something's in the air... Can you feel it? Is it... a new Trackastrophe demo?!Mark your calendars - the brand new demo is pulling into station next week, February 17th! You can expect:Preview of a new game world - F…
Hello everyone ! We're excited to share with you the first devlog of Trackastrophe ! Here, we’ll be sharing behind-the-scenes stories from development, along with tips, advice, and regular updates on the game.The Genesis of Trackastrophe: the failure of One Bu…
Works, but may need extra effort. Results from Valve's own testing.