
Last 7 days
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75% positive of 338 · Mostly Positive · Live from Steam
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Effortlessly build and automate intricate railroads and deliver goods to meet the demands of a dynamic world! Make clever use of signals and signposts to avoid traffic jams, and watch your villages blossom into bustling towns in this cozy take on the train tycoon genre.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (338 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Shared content (2 downloads)
Changed: Windows, Shared content (2 downloads)
Changed: Windows, Shared content (2 downloads)
Changed: Windows, Shared content (2 downloads)
Changed: Windows, Shared content (2 downloads)
Greetings, Engineers!Update 1.3.3 for Super Loco World is now live. Introducing native full gamepad support and various changes and fixes. Full changelog below:Properly implemented controller support — the game is now fully playable with an Xbox gamepad.Added …
I uploaded a small hotfix that fixes the issue with incorrect Depot behavior when the game is paused. Apologies for the inconvenience.Andriy
Greetings, Engineers!I'm presenting you a 1.3.2 update for Super Loco World. Changelog below:Show fuel consumption when hovering over a trainSignificantly improved game performance as your railroad growsAllow multiple “check if another train is at location” co…
Hotfix (1.3.1) is live. Please see the notes below:Fixed an issue where the “town ready for level up” icon appeared when a town had reached its maximum level.Town production and upgrades are no longer blocked when there isn’t enough space for town buildings an…
Greetings, Engineers! I wish you happy holidays and am happy to present the 1.3.0 update for Super Loco World. This update focuses on quality-of-life improvements many of you have been requesting. Changelog: 4 new train colors (Pink, Orange, Teal, Purple). We …
Another quick hotfix (1.2.2) is live with fixes and improvements to Free Play Mode. Please see the notes below: Made freeplay island slightly biggerFixed freeplay mode progression when you get a 4th townMade islands generation in freeplay mode slightly more di…
A fresh start for Super Loco World begins today.With the Back on Track update, Super Loco World gets a major overhaul: a new campaign, smarter rail tools, a smoother introduction, and lots of improvements across the board. To make this update, I carefully gath…
Hello Engineers,We hope you are enjoying our latest improvements in Super Loco World!The Steam Awards are here, please could we ask for your help, and humble us with a vote in the Sit Back and Relax Award, your vote would mean so much!Since our July launch, we…
📢 Now Boarding: The Super Loco World Soundtrack! 📢 Passengers, your attention please! The Super Loco World Express has arrived at the platform, and it’s carrying something special: the official soundtrack! 9 tracks composed by Danylo Dunets (I-Human) are rea…
Hello friends,I'm thrilled to announce that today my game Super Loco World is officially launching as part of the Steam Automation Fest!This is a very important and exciting moment for me — you never know how the audience will react to your game. Maybe everyth…
Hello, Engineers, We’re excited to finally share some big news. Super Loco World officially launches on Monday, July 14th.It’s been a long journey to get here, so we’re incredibly excited for you to get your hands on the final experience. Filled to the brim wi…