Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 30 · Positive · Live from Steam
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Glide, swoop, tuck, dive, magnetize, grind, walldrive, and burn your way through rings to advance the difficulty of the vast, procedurally-generated environment while avoiding the fog and getting stranded! This game demands a great deal of skill and is not suited for casual players or people susceptible to motion sickness.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (30 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- B-Side Timer Score Display fix - Salvo Game Mode Prototype (click game modes button next to Play Button, use left/right or mouse wheel to switch game modes)
- B-Side Timer Score Display fix - Salvo Game Mode Prototype (click game modes button next to Play Button, use left/right or mouse wheel to switch game modes)
Hello, pilots. Here's why stratO will not be participating in the upcoming Steam Sale: Because it would be a slap in the face for everyone who bought my game at full price on launch day. I hate when I buy a game and then immediately afterwards it goes on sale …
Hello, pilots. Here's why stratO will not be participating in the upcoming Steam Sale: Because it would be a slap in the face for everyone who bought my game at full price on launch day. I hate when I buy a game and then immediately afterwards it goes on sale …
http://www.twitch.tv/moatdd
http://www.twitch.tv/moatdd
There was a miscommunication on my part due to my misinterpretation of Valve's instructions. THE RELEASE TIME HAD TO BE MOVED FORWARD TO 09:00 PDT I was all ready for the game to come out on midnight because I didn't want to keep you guys waiting for the game …
There was a miscommunication on my part due to my misinterpretation of Valve's instructions. THE RELEASE TIME HAD TO BE MOVED FORWARD TO 09:00 PDT I was all ready for the game to come out on midnight because I didn't want to keep you guys waiting for the game …
I really really want to hear what people have to say about the game. I should also give you guys some adequate warning: I placed the highest priority on tuning the game, debugging it, testing it and making the music and sound and making the UI and on and on an…
I really really want to hear what people have to say about the game. I should also give you guys some adequate warning: I placed the highest priority on tuning the game, debugging it, testing it and making the music and sound and making the UI and on and on an…
Just finished implementing achievements and local friends' leaderboards. It's at a stable point where any stuff I add would be done in updates. I plan to step up the launch date to Monday June 1st, 2015 instead of August 5th, 2015 so I can be around all week t…
Just finished implementing achievements and local friends' leaderboards. It's at a stable point where any stuff I add would be done in updates. I plan to step up the launch date to Monday June 1st, 2015 instead of August 5th, 2015 so I can be around all week t…