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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
So, plans changed a bit... as usual. Just like game design is mostly trial and error, marketing is a completely unknown territory for me, and I honestly didn't plan it out that well.Long story short: I found out I could join the Steam Next Fest in October 2026…
Just launched a Discord server for the Proto Boxing Playtest community! This is another way to share your feedback, report bugs, and discuss the game alongside the Steam forums.Important: I'm still learning how to set everything up, so please bear with me as I…
Development RoadmapCurrent Phase – Steam Playtest (Free)The game is currently in the Steam Playtest phase.The goal of this stage is to validate the core gameplay and gather feedback from the community before moving into Early Access.Current development is focu…
This is an early build, so expect rough edges, weird bugs and maybe a boxer or two spinning in circles. But the foundation is there. What's in right now:Core combat mechanics are fairly advanced but still a work in progress – punches, slips, stamina management…