Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
0% positive of 2 · 2 user reviews · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
Rogue-like platformer/shooter with destructible levels and bosses, and procedurally generated levels and enemies.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (2 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This major update adds a new zone and another boss, as well as many improvements to the game. Unfortunately, with this I'm putting LEVEL UP! on hiatus until spring 2020 (at the earliest). The game barely sold at all, so I'm going to focus my efforts on other p…
After a long while, here's finally an update. You can now select guns between levels, and there's some extra stuff too. I'm going to add more weapons and wielded items (like shield or grappling hook) before redesigning the upgrades system, so they'll be all un…
After a long while, here's finally an update. You can now select guns between levels, and there's some extra stuff too. I'm going to add more weapons and wielded items (like shield or grappling hook) before redesigning the upgrades system, so they'll be all un…
Complete overhaul of the level generation. Changed voxel scale to make the view wider. Made it easier to make jumps from tight places, when hitting the head on the ceiling.
Complete overhaul of the level generation. Changed voxel scale to make the view wider. Made it easier to make jumps from tight places, when hitting the head on the ceiling.
No gameplay changes in this update, only new UI, options and configurable controls: Replaced UI system with a new one from Arcane Worlds. Added options and configurable controls. Added pause menu. New crosshair.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.