Last 7 days
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60% positive of 672 · Mixed · Live from Steam
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Mine asteroids, salvage space debris, design your own small or massive spacecraft using individual functional components, complete missions, and engage in battles against enemies in a vast galaxy with realistic physics based on orbital mechanics or in a classic physics mode.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-01 → 60% today (672 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings. As some of our blog readers may know, the countries we live in are currently at war, which imposes certain difficulties on development. Unfortunately, the situation is not improving, which hinders us from fully dedicating our attention to the develo…
Change log Improvements Added new deployable turret platforms https://i.imgur.com/E0cgi6t.gif Added a popup indicator when you receive a new item in your inventory https://i.imgur.com/FqGgdkx.gif World settings window now works for survival mode, and various i…
Greetings! We have implemented a new tool, which allows to infuse a festive atmosphere into your ships. With this tool, you can easily adorn your ships with holiday lights. These lights can be positioned between any two points on the ship's surface, and you ha…
Change log Fixes Fixed an error causing ships to deviate from the zero plane Resolved an error preventing the loading of saves where all stations in the system had already been captured or the navigation data limit had been reached Added the missing icon for t…
https://i.imgur.com/9EvklkQ.gif https://i.imgur.com/hQsFzgu.gif Change log Improvements New module: Side torpedo launcher Fixes Fixed an issue with infinite warp flight that occurred after loading the game in orbital mode New systems on the map will now be unl…
Change log Improvements Added Steam Cloud In the graphics settings, you can now choose the shadows quality (this addresses the issue of disappearing shadows) Added a description when hovering cursor over the navigation data counter Fixes Now new systems on...
Hello everyone, since we haven’t shared any updates in a long time, we felt it was important to clarify the current state of development. The development of the game is completely paused for an indefinite period of time. However, it is not abandoned completely…
Hello! Yeah, you haven't heard from us for a long time and we are very ashamed of this. Basically, we found ourselves in a kind of moral trap. The update, or even a blog post was so inexcusable long time ago that it seemed that just posting a post would not be…
Here is a list of some of the changes that will be done for the next update. Structural integrity Issue Imagine how battles of flagships look in various sci-fi movies. Until a certain point, projectiles do not cause any significant damage. When a ship takes en…
3D construction in 2D space We will start a series of posts about core changes introduced in the next update. One of those changes is 3D physics, which is more akin to 2.5D. Earlier, we mentioned that we would turn the game physics from 2D into fully 3D. We've…
Hello! Yes, we are know you expected an update at the end of the year, but amount of changes in the game core is so huge, so unfortunately the game is not ready for release, and we are forced to move release of update to the end of January. Sorry for that. For…