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Field Test Update - 11 Additional Languages & FixesThe Paraxima Field Test is ongoing.Since the start of Steam Next Fest, we've deployed several updates to the demo, expanding language support, improving the onboarding experience, and addressing technical issu…
The PARAXIMA Demo has officially come to a close. With almost 3000 people playing, the game has made it to the top 3% of all the festival participants. A massive thank you to everyone who took the time to deploy into the breach zone, test their squad coordinat…
Field Agents and Operators,The PARAXIMA Demo will officially close this Monday, which means you have 3 days left to jump in with your squad. If you missed out during Steam Next Fest, this is your last opportunity to investigate the breach zone, test your team …
Hello Field Agents and Operators,Looking for a proper horror fix this Halloween season? The PARAXIMA Demo is featured in Steam Scream Fest! If this is your first deployment, here's what you and your squad can expect:1–3 Player Co-op: Team up with friends as bo…
Paraxima is at Steam Next Fest! The Paraxima Demo is available now as part of Steam Next Fest!Step into the field and experience our systems-driven, co-op paranormal investigation game. Work together, identify the Entity, and neutralize the Breach.Whether you'…
Hello Field Agents and Operators,PARAXIMA Demo is available now, so you and your squad can get a head start before the Steam Next Fest.Welcome to E.S.C. As a team of 1-3, your job is to respond to paranormal outbreaks of The Static. Investigate either as a Fie…
10,000 Decoherent Individuals Detected PARAXIMA has officially passed 10,000 wishlists on Steam!That is a significant number of individuals requiring attention.We’ll be taking care of you soon.Thank you to everyone who has wishlisted, followed the project, joi…
Hello Field Agents and Operators,In this Development Archive, we’re looking at the Entity itself and how its visual design and behavior evolved throughout production.The goal was to make the Entity harder to read visually, while keeping its behavior something …
Hello Field Agents and Operators,Global Threat Level tracks the rising pressure of a Paraxima containment operation. Both the Operator and Field Agents receive information from the same system, but each role needs to read it differently.The Operator Panel: Dat…
Hello Field Agents and Operators,In this Development Archive, we’d like to show how Paraxima’s investigation loop evolved across different prototypes.The goal changed over time:from collecting evidence, to locating the source, to identifying the Entity by read…
The June 27-28 Paraxima Closed Playtest focuses on one of the core parts of the game: identifying the Entity through behavior, rules, and team communication.During the playtest, we want to see how players read the Entity’s reactions, connect them to their own …
Hello Field Agents and Operators,In this Development Archive, we’d like to show how one of Paraxima’s key Field Agent tools changed during development: the Bracer.The Bracer has always been part of the Field Agent kit. The question was not whether it should ma…
Hello Field Agents and Operators, A new Paraxima Closed Playtest window will be available on June 27-28. Paraxima is a systemic co-op horror game up to 3 players built around containment, deduction, and asymmetric team coordination. One player operates from th…
“Follow the rules to survive. Break them to come home.”Paraxima is an asymmetric co-op psychological horror built on a foundation of methodical investigation. Our goal is to create a high-tension environment where mission success hinges on your ability to obse…