Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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88% positive of 3,741 · Very Positive · Live from Steam
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Ghost Exile - is a cooperative horror from 1 to 4 players: when hunting for ghosts, you need to determine the type of ghost, carry out a ritual of exorcism and then the ghost can no longer harm anyone. Be careful! Hasty conclusions can lead you to a sad outcome.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (3,741 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows (1 download)
Fixed an issue where some event items did not appear in the wardrobe. Added a visual indicator for when the boiler is running on Church. Added random sound events on Church. With the Darkness additional content enabled, ghosts with a fear of light now drain th…
Greetings, hunters!Welcome to our final dev blog before the update goes live! Today, we’re sharing a few more glimpses of the new locations, revealing a little about the Ghoul, and leaving a couple of hints for the more observant among you. We’ll keep a few se…
Changes On Shadow World Level 2, the darkness trails left by shadows now slow players less and disappear faster. On Apocalypse difficulty, the Directional Microphone minigame (Soul Worship) no longer contains interference. Instead, the green target zone now mo…
Fixed a bug where the Old man ghost model would permanently slow the player during a ghost event until the end of the match. Fixed a bug where runes on Shadow World Level 2 could sometimes not be dragging. Fixed rune synchronization issues on Shadow World Leve…
Fixed a bug where the sky on “Apocalypse” difficulty was not always red. Fixed lobby bugs that prevented players from changing lobbies and entering the wardrobe. Fixed bugs where footsteps could not be heard. Fixed bugs where prison doors stopped working. Fixe…
Ghost Exile - The Beginning of the EndHello hunters! The boundary between our world and what hides on the other side has become thinner.Darkness no longer just waits in the corners. It learns. It adapts. It breaks the familiar rules and makes even experienced …
Greetings, hunters!Well, it looks like we’ve started a little tradition. As usual, we’re a bit late for Halloween. At this point, it’s becoming our signature move, so let’s just say everything is going according to plan.This update brings a new event with excl…
Greetings, hunters! It’s time for another major Ghost Exile update, and this one brings a lot of changes: a new ghost type, two new maps, personal player rooms, a completely redesigned contract menu, a new rating and reward system, new objectives, additional c…
Hello, Hunters!Today we'd like to share some exciting updates on the development of our next major update, Apocalypse.Player RoomsOne of the biggest new features coming to the game is the Player Rooms system.Every hunter will be able to decorate their own room…
Hello Hunters,Today we'd like to give you a small glimpse into the update our team has been working on. This is the first dev blog in a series where we'll share development progress, upcoming features, and improvements currently in the works.New Difficulty — M…
Greetings, Hunters. The year is coming to an end. For some, it was filled with artifacts and impressive sums on the bounty board. For others, with contracts that were anything but easy.At times, the beam of a flashlight trembled in your hand, and footsteps beh…