Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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66% positive of 3 · 3 user reviews · Live from Steam
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A co-op submarine piloting horror game with asymmetrical elements where your survival is dependent on the effectiveness of communication between your crew and the efficient management of resources left behind by the old world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (3 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows (1 download)
Addresses a couple small bugs and adds some new models and dungeon content
Hello, After some good playtesting, a decent amount of bugs/ balance issues were found, so over the past couple days I've been focused on fixing those. Here's a list of those changes. -Fixed Undocking -Fixed Saving Audio Settings -Added the ability to toggle h…
Hello, Just another very small patch. This one adds the option to change mouse sensitivity, and fixes some bugs with the harbinger, as well as adds some new audio. Have a good one, -CactusBall
Hello, Quick patch with animations added for the Harbinger. Also forgot to turn off debug mode before pushing the last patch, but that is fixed now. Have a good one, -CactusBall
Hey ya'll, The transition to college has been a lot more involved than I had anticipated- now though, I have adjusted pretty well, and I have some time to begin working on the game again. I'm truly sorry for the delay in my roadmap and the radio silence over t…
Small patch focusing on QOL and several bugs: -Prevents AI from naturally navigating to Elevator rooms to prevent camping -Made water drain from ship while docked -Reduced frequency of BRKN enemy multi-killing -Fixed a bug with jumping not working in elevators…
Hello! I hope everyone is doing well. It's been super cool being able to talk to some of ya'll about my game, it still feels kinda unreal that its finally out. I just wanted to come out and let you all know about my plans for the game going forwards. So firstl…
Hello!After almost two years, It's finally here. I have gotten the game to a state that I'm comfortable with, and am ready to share with all of you. The amount of work I've put into this game is insane- thousands upon thousands of hours making my dream game a …
Hello!The past week has been pretttty busy. I've been working on making the demo available (which it now is!), and overall just polishing the game... maybe adding some new content- but that would be stupid right before release... right?I'm still on track to re…
Hello! I can't believe this day is actually coming- I've been constantly working on creating this game for over a year and a half now, and I finally get to see my work put out there!If you haven't already seen it, here's my video explaining what the first year…