Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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86% positive of 30 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
An auto battler roguelike made by obsessive fans of both genres. Draft fighters with matching Traits to power up your team. A massive content pool enables a large variety of builds. Weigh risk vs. reward every round as you carve a path toward each boss.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 86% on 2026-11-01 → 86% today (30 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a crash that occurred when getting A Rock as a combat reward with a full bench.
In the most recent update, I added a framerate limit in order to restrict how much of your computer's resources the game takes up. Now, you can now select your own framerate limit for the game from the settings menu.
Hello. Hey there. It's been a while, I know. After pushing hard to complete the majority of the Early Access roadmap from October to February, I took a break through much of March. I couldn't keep away from Seedborne Soldiers for too long though, and in the ti…
Fixed a bug where Trait Crops used its units' base traits instead of their active traits to determine the trait to show. (This was released earlier for v0.7.6.1 but unannounced. Thanks to a player in the Discord for bringing this to my attention.) Fixed a bug …
Hope everyone has rustled up an apetite for some summoning because we've got some changes this patch we think you'll really enjoy! In-game codex We've finally added the feature everyone's been asking for: an in-game codex so you can browse all the units in the…
Steam achievements are here!The bulk of this update is to add Steam achievements to the game. While most of these are straightforward, some of them will hopefully have you reaching just a little outside the box to construct interesting teams, discovering strat…
In January of 2021, two friends wanted a way to connect after almost a year of pandemic-forced isolation. We decided to make a game together. It's so hard to believe that now, almost 5 and a half years later, we'd be releasing the 1.0 version of Seedborne Sold…
It’s live! The big difference between the Early Access version of the game and the demo is that the demo ends after Map 1, while the EA version contains all 3 Maps. Have at it!As a reminder, "Early Access" means "not totally finished and polished." The game st…
We're excited to announce that the full version of Seedborne Soldiers will be available in less than a week on 10/27/25! This is the culmination of five years of development and our latest and greatest milestone. This is an Early Access release. Here's what th…
As we prepare for our Early Access release around the end of October, we’re going to limit the free demo so that it ends after Map 1. This will happen by the end of the week. While we don’t have an exact date for the full game to become available again via Ear…