Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 5 · 5 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-02 → 80% today (5 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
When creatures appear, their idle animation starts from a random point for more natural unsynchronized movement In the second version of the final battle, the number of enemy squads equals the number of player squads, even if there are fewer than 7 Fixed corre…
Dev cheats removed
A "Dark Master" mode has been added. In this mode, every battle features a Master with random skills and spells on the enemy side. Fixed a summoning bug when the Conflux trait is active; the number of creatures is now calculated correctly. Fixed the issue of o…
Added access to view already learned skills and spells when leveling up Fixed a localization error in the Archangel trait description (deals damage to "Non-Alive") Reduced the minimum font size in Master window pop-up tooltips Minor typos have been corrected
Fixed correct display of the main menu when changing resolution, and unsupported resolutions have been removed from the settings Fixed missing localization for the spell description of Prayer Added clarification in the tutorial that the Magister themselves use…