Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 10 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
HARD VOID is a 4X turn-based space strategy game in a lovecraftian universe. Lead your species across galaxies and multiple dimensions to build an Empire. Design your spaceships, assemble your fleets and fight for supremacy. But beware, unthinkable Eldritch horrors lurk in the vast darkness.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
HARD VOID v0.14.4 minor update: Added the new astro damaged graphics. Small tweaks to combat animations. Added text/indicators for guiance for help/extra information when doing certain actions (load, deploy, etc). Added new inverted icons as an option toggle. …
HARD VOID v0.14.X arrives! Now, astros can have moons, which will participate in combat. Also, every astro has now HP and can be destroyed. Full extra feature list: - Moons and asteroids - Astros can be targeted and destroyed - Multi astro combat - Multiple fa…
Added new OST for battle Now you can rename fleets in strategic layer Added color coded items in the research queue Fleet movement can be cancelled by moving to the same astro.
V0.13.15 available is now available Added another batch of text descriptions Added button in colony view screen to switch between list and supply chain mode view. More small fixes/polish for battle animations Fixed issues in the tooltip for production summary …
Fixed bug in ship design interface that prevented proper ship design creation. Added another batch of text descriptions. Fixed bug that covered tag controls in ship design interface. Minor improvements and fixes to battle animations.
Fixed video memory leak happening when entering and exiting astro, fleet, and other view/management screens.
Hello! I am just here to announce the plans of HARD VOID. Development continues steadily, and I want to thank you all again for your support. This is a full solo project: I code, write the lore, design the UI, direct the art style, compose the music, make the …
Do you like classical old-school manuals? Due to the sheer amount of details not properly explained in HARD VOID, I am working on a pdf manual detailing many of the internal mechanics. It is not complete yet, but i will be updating regularly to include more de…
Here is a list of planned major features for HARD VOID release. The order is approximate, and may change. The final decision on when to implement the features is based on keeping the gameplay coherence and making development easier/faster.The pseudo-roadmap wi…