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72% positive of 2,243 · Mostly Positive · Live from Steam
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Take command of a civilization that has just achieved faster-than-light travel in Galactic Civilizations IV, the newest entry in the award-winning space 4X strategy game series. Explore the galaxy, colonize worlds, shape cultures, make alliances, fight wars and pioneer new technologies.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 72% on 2026-11-01 → 72% today (2,243 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Explore experimental features and fixes
Version 1.51 for older saves
Version 3.3
Version 2.99 legacy build
The v4.2 update for Galactic Civilizations IV is available now on Steam, Epic, and galciv4.com. The big change is a round of multiplayer fixes that address several desyncs, an end-of-turn crash, and automated colonies paying for capital and terraforming improv…
Version 4.1.1 is now available. This is a focused follow-up to 4.1 aimed at late-game performance. The most noticeable change is reduced lag when ending a turn in a large, late-game empire. We have also fixed a handful of crashes and made it harder for rivals …
Galactic Civilizations IV v4.1 Now AvailableThe v4.1 update for Galactic Civilizations IV is available now on Steam, Epic, and galciv4.com. The big change is that custom maps now support the Steam Workshop and multiplayer. On the engine side, we've improved st…
v4.0 for Galactic Civilizations IV has been released, adding a long requested map generator, enhanced economic systems and increased roles for leaders, and accompanies the release of the new Federations & Empires DLC.
Galactic Civilizations IV: Federations & Empires Turns Every Form of Government Into a Different GameExpansion arrives alongside free Version 4.0 update for every owner, adding additional forms of Government, a hand-built Map Editor, internal Political Parties…
Join us on July 30 for a release day livestream on the new expansion for Galactic Civilizations IV, Federations & Empires!The team will also dive into the new features brought to the game in the free v4.0 update.📅 Thursday, July 30, 2026 at 1:00 PM EST📍Locat…
Last month I laid out the fall roadmap and put Ascension at the end of it with one line: "Uplift those Minor races." Today let's talk about what the heck that means.The short version: minor races in Galactic Civilizations IV are being uplifted so that they can…
We just finished version 4.1 which itself was a pretty big update with custom maps now working in multiplayer, steam workshop support for custom maps and lots of balance updates. So what's next? I'll divide this between the free updates and next DLC, Galactic …
I've been having a lot of fun with the map editor. And it's let me make some interesting maps as well as find things to improve on it (looking at you default star names!)And while playing the game with the new Federations & Empires expansion I have come to rea…
Let's take a look at Galactic Civilizations v4.0: Federations & Empires from the perspective of the Drengin Empire.The galaxy calls them "cruel," yet they insist they merely believe in order. Yes, they keep the lesser species in labor camps, but have you consi…
Join us on July 15th for a Reddit AMA on the upcoming Expansion for Galactic Civilizations IV, Federations & EmpiresJoin the AMA EventTune into r/GalCiv for an exclusive AMA event with the developers of Federations & Empires, the newest expansion for Galactic …
Dev Journal #120When a civilization chooses the Oligarchy government type, they get a “hero ship” and we originally called them squatters. The ship gets a special ability to go around to class 0 planets and claim them as collateral, which they use to purchase …
It has been a busy Spring.The Galactic Civilizations community has posted vast amounts of suggestions, requests and just generally amazing feedback. There really should be a study on why 4X game communities are just, well, they really are just the best.The new…
How might a hyper-capitalistic civilization develop in the future? That’s the question we wanted to play out and the upcoming expansion pack for Galactic Civilizations IV, Federations & Empires, will answer it. The Oligarchy form of government results in a ver…
Greetings!Today I want to talk about what the Empire government actually does in the upcoming Federations & Empires expansion.I'm getting ahead of myself. So let me first walk through the idea of the new expansion, possibly the biggest we've ever done. In Gala…
Tech trees are one of those parts of a strategy game that look obvious from the outside and turn out, every single time, to be one of the hardest things to get right. Game designers have been struggling with how to present technology research to the player sin…
Federations & Empires Expansion - the largest governance overhaul in the series' history replaces a linear upgrade path with forms of governmentEach with its own screens, resources, and political mechanics, releasing July 30, 2026Wishlist the expansion nowStar…
Strategy games are all about the opening move. Galactic Civilizations is no exception.In RTS games we call it “Build Order”. Back in the day, I played some of these RTS games “professionally”. Today, being old, I can’t even get out of Diamond 1 in StarCraft 2.…
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