Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 334 · Very Positive · Live from Steam
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An internet service provider simulation game. Design and build network connectivity and services to clients in an ever-expanding randomly generated tower. Configure and maintain equipment to ensure you meet the requirements of tower dwellers. Manage your spending for expansion and daily operations.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (334 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The previous (probably unbroken) beta version
beta testing branch
0.12.7- new: added proposal for new merchant (installer usb sticks for firewatcher, wirerat, rtkernel and vlanfirm).- bugfix: tutorial issue bug fix on routing, sftp jailbreak device, and SAN introduction step.- bugfix: savannah display bug on refurb hut merch…
0.10.13 - bugfix: fixed issue with hairpin=on on middleboxes not properly working with other packet processors. - bugfix: fixed issue with packets being sent to all ports on a middlebox enabled device even with other packet processors. - opt: make CRT/flickeri…
0.10.12 - new: added "dhcp option clear dns|binds|prefix" command. - bugfix: fixed co-op issue when building new data centers. - bugfix: fixed dhcp bind options not syncing for co-op clients. - bugfix: fixed co-op clients not being able to trigger devices to p…
0.10.11- bugfix: fixed crash when uninstalling a program mid-traversal.0.10.10 - new: added "dhcp request on broadcast" command. - balance: increased CP4E and Bastion5E hardware specs. - balance: hakernel cpu requirements lowered, router hardware specs remains…
Cloud save is currently in beta testing. It's recommended to back up your save files before testing (if you'd like to adopt it early) in case any issues occur with the cloud sync feature. You can back up your save files from the locations: • Windows: %USERPROF…
0.9.1new: added architect-zen difficulty preset.,bugfix: fixed issue with start with all tech unlocked not unlocking admin programs (i.e., SunDNS, ubbt).,bugfix: fixed issue with Tower Catalog being in game while loaded.,bugfix: fixed issue with co-op clients …
Hello tower network admins!We'd like to share some of our progress on the beta branch. As usual, we will update these features to the main branch once they are more stable.New Proposals (Unlock Secretariat Panopticon Projects and Rebel Against Secretariat): Th…
Hi, tower network admin,TNI is joining the programming festival on Steam! Let's configure your network with the available commands on the netsh app!We've released a small update today and we will live-stream our pre-recorded gameplay during this period on Stea…
Hello tower network admins! We are happy to deliver 0.12.6 to the main branch, featuring a SAN and storage system, a new virus type (coordinated spam attack), new vmconf connect commands, RNG out-of-warranty failure mode, and more!Features Updates:New SAN and …
Hello tower network admins!We’d like to share our latest beta branch updates! Our main focus for this batch is testing the SAN and backup storage system. We also added new devices, proposal catalog preview, data migration options & other bug fixes/qol.New SAN …
Hello tower network admins!We are happy to deliver 0.11.5, featuring a new game scenario (Tenabolt Prometheus), higher-capacity storage extensions for sale, color packets, a whiteboard, and various QoL improvements and bug fixes.Thank you for all the valuable …
Hello tower network admins!We’d like to share our latest beta branch updates! Our main focus for this batch is testing the new game scenario. It’s still in the early stages, and we'd love your help because every feedback counts and helps shape the final experi…
Hello, tower network admins!We are pleased to present build 0.10.19, delivering updates to cable management, apps features, and more.Improved Cable Management: Cable Trays & Patch Panels: Maintain a tidy setup by routing cables through cable trays and patch pa…
Hello tower network admins!We'd like to share our latest progress on cable management. Changes will be on the beta branch soon. We'll merge to main once things are stable, as usual.Cable Tray: You can now route cables through trays to keep your setup neat. Mul…
Greetings fellow Tower Admins,We're pleased to bring you the latest major update (build 0.10.9), featuring improved packet simulation, middleboxes, router-on-a-stick, and more!Improved Packet Simulation: Network loops cause broadcast storms, and packets are vi…
Hello, tower network admins,Happy new year! We would like to share our current progress, which is ongoing and available on the beta branch. Feel free to switch to the beta branch to try out our new features in-game. We will push to the main branch once the ver…
Greetings fellow Tower Admins,We're pleased to bring you the latest major update (Build 0.8.42) for the game, introducing rack mounting, botnets and various other devices and proposals to the game.New Rack MountingNew racks are available, and devices can be mo…
Hello, tower network admins!We would like to share our latest feature developments after two months of Early Access. Thank you for all the support and wonderful ideas. Feel free to switch to the beta branch to try out the new features before we add them to the…