Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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76% positive of 1,011 · Mostly Positive · Live from Steam
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Build, cable, and automate. Assemble racks, servers, and switches, connect enough capacity for each app, earn money from processed data, and unlock gear and bigger customers with XP and reputation. Follow colored data packets as your center comes to life.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (1,011 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
beta branch
beta older version
Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item.Fix: Evaluation for Network with Default DENY VLANs caused stutter.CoopFix: Wrong resolution in coop when inserting the router and firewall i…
New: Exposed number of ECMP (Equal-Cost Multi-Path) paths in Pause menu->Other. Default is 16. Based on your setup you might want to either lower the number for faster evaluation or increase if you want/have more complex network with many equal paths between d…
Fix: Evaluation improvements - After receiving problematic saves from other players I could pin point problems in evaluations on specific setups and improve the speed about 50x-100xFix: Server and switch config canvas did not show correct power state on the bu…
Improved: GPU performance - updated several models to keep amount of vertices lower.New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher number will do the Evaluation faster but …
Fix: Cable LOD dynamic based on the lenghtCoop Fix: Customer base syncFix: Wall expansion syncFix: XP, reputaion sync. Money, XP, reputation from automated fines and profit only authoritatively from host.Fix: Shop unlocked items syncFix: Malicious Attacks sync…
Coop Fix: ports not correctly synced, player could attach new cable to same port, could not remove existing cables added by second player and could take out device even cabled.Fix: Sync rack removal, patch panel removalFix: Auto-saves for coop are separated fr…
New: Customer completed achievements (1, 12, 20, 34)Improved: On switch there is now also server label next to IPImproved: In Network map instead of the device IDs there are now the labelsFix: Network map - when it was too large it could not fit into one text …
At the moment the steam client does not recognize MacOS 27 as native MacOS. As a workaround, open terminal on your mac and run softwareupdate --install-rosetta
New: Highlight the cable by clicking on the port “H“New: Label for custom racks is shown under cursorNew: Portable Waste canNew: You can now throw the object by holding drop buttonFix: If somehow device under cable was removed and cable is floating in the air,…
New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu.Improved: small UI changes and navigation fixesFix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and work…
New: Design room - You can setup the rack as you want and save it, it will then show as item in the shop, and when you place it on the rackmount it will create the whole setup including cables(inside rack). It is 20% more expensive than if you place it yoursel…
MacOS is now supported Operating system
New: Experimental Co-op multiplayer. Main Menu > Multiplayer > Host Game If you are friends on steam you will then be able to see the session in Main Menu > Multiplayer If not, you can connect by the session id. Session id is visible in Pause Menu > OtherFix: …
v1.1Beta 1.0.50 - 1.0.50.15New FeaturesNew: Upgraded the project to Unity 6.4.12.New: Added Vulkan as a selectable graphics API option.New: Added spending entries to the balance sheet, including repair costs and purchases of new items.New: Added Service Reques…
1 item on Steam, newest first.
