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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Devblog #8 – Major Playtest Update and Naval CombatHello adventurers and welcome to the eighth Devblog for Distant Isles!We recently released a major update for the Playtest on Itch, adding a whole lot of new content, quality of life upgrades, balancing and bu…
Devblog #3 – Sailing, Update on PlaytestHello again adventurers and Huzzah!Welcome back to another Distant Isles Devblog.Today I wanted to focus on two things – I wanted to introduce Sailing, which I’ve been hard at work implementing over the past few months. …
Devblog #11 – MovementHello adventurers and welcome to the eleventh Devblog for Distant Isles!Quite crazy to think that we’re at our eleventh Devblog (which means almost another year of development invested into Distant Isles).I’m really happy with the progres…
Devblog #10 – TutorialHello adventurers and welcome to the tenth Devblog for Distant Isles!One of the big things I’ve picked up from the Playtest is player understanding of the game, its systems, and mechanics.As such, I’ve been heavily focused on building the…
Devblog #9 – Feedback and ChangesHello adventurers and welcome to the ninth Devblog for Distant Isles!We've been receiving some really helpful feedback on the Playtest so far, and today I wanted to talk through some of the changes we're making in response.As a…
Devblog #7 – Combat ContinuedHello adventurers and welcome to our seventh Devblog!The year is flying by and we’re continuing to work on the next big update for the Playtest that is currently available.As always, we’d love any feedback you have on the playtest.…
Devblog #6 – Introduction to CombatHello adventurers, welcome back to our sixth Devblog!I can’t believe we’re halfway through May now. We’re continuing to work on the next big update for the Playtest that is currently available.As always, we’d love any feedbac…
Devblog #5 – Your PartyHello adventurers, welcome back for our fifth Devblog!We’re halfway through April, and we’ve been busy focusing on our next content update for the free Playtest that is currently available.We’ve made a number of balancing changes in line…
Devblog #4 – Sailing and Ship EquipmentHello adventurers, welcome back for our fourth Devblog!It’s now halfway through March and 2026 is off to a cracking start. We gave you a bit of a taste of sailing last month, but we wanted to show it off in more depth now…
Devblog #2 – Playtest, Resilience and RoadmapHello adventurers, happy new year and I wish you all a happy and healthy 2026!This is the second monthly Dev Blog for Distant Isles, and I wanted to focus on two things – firstly, the free Playtest that is now avail…
Devblog #1 - GameplayIntro to WorldformHello pioneers and welcome to the first Devblog for Distant Isles (huzzah!). My name is Elliot, and I started Worldform in 2021 to create awesome and atmospheric games that take you to other worlds.I’m a hobbyist gamedev,…