Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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94% positive of 12,044 · Very Positive · Live from Steam
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Inhabit a deeply-simulated science fantasy world and chisel through layers of thousand-year-old civilizations. Build a character from over a hundred mutations and cybernetics. The award-winning sandbox roguelike & RPG full of robots, deep lore, and sentient plants.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (12,044 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac, Linux (3 downloads)
experimental localization branch
beta (211.x)
2016qud
211.50
211.55 Added a "Standard" autoexplore mode that matches older classic autoexplore pathing, it is now the default. Added a "Performance" autoexplore mode that utilizes far less CPU but ocassionally causes exploration to meander more. Autoexplore will now be int…
211.51 Effects that increase the size of damage dice now apply to arc winders. Irisdual beam now interrupts auto-actions. Gigantic creatures are now transmuted into gigantic gems. You can no longer become hotter than the surface of the sun (but you may still b…
211.50 Autoexplore will now only dig in order to reach revealed objects of interest. Autoexplore is now less prone to discard its last target if interrupted. Fixed a bug that caused saves to load with a stale zone cache. Fixed a bug that caused cybernetic fist…
211.38 - 'beta' branch Greatly improved performance on wet maps.
211.37 - 'beta' branch Improved performance in Bethesda Susa. Fixed a bug that caused to sometimes meander off the main map or into important quest locations. Fixed a bug that caused the Modern UI option to not be shown. Fixed a bug that caused whip up a meal …
211.36 - 'beta' branch Graffiti is now visible on walls with ornately engraved plaques. Merchants now allow you to trade with them you after you buy their entire inventory. Stairs in the Tomb of the Eaters are now more consistently reachable. The looker now in…
Caves of Qud: Diaspora is the first expansion for the incredible roguelike, coming December 9th in Early Access. Read the full article here: https://www.gamingonlinux.com/2026/10/caves-of-qud-diaspora-is-coming-december-9/
Caves of Qud is a game well liked over here at RPS; Brendan gave it the coveted Bestest Bests badge back when it launched into 1.0 a couple of years ago, and all! It's a game I still want to reckon with more deeply, and perhaps with the reveal of its first exp…
What do you add to the game that has everything? We named Caves of Qud the best roguelike of 2024 due in part to its sheer density of simulated, deep-future, science-fantasy stuff: You can begin a playthrough as a fairly normal guy, and by the end of your run …
Hey friends, It's the beginning of a new era of Caves of Qud development. We are pleased to announce that the first expansion pack, Caves of Qud: Diaspora is releasing into Early Access on December 9th for $14.99. Watch the announcement teaser for a first-look…
This is a beta test of a new autoexplore algorithm! Let us know if you spot any bugs or issues. 211.52 - 'beta' branch *Added a new 'classic' autoexplore mode which is a more performant version of the original autoexplore algorithm. (the default is now 'classi…
Hey folks,We have some nice updates to share. First, after several weeks on the beta branch, our performance patch is now ready for everyone. It includes lots of little fixes and some deep rewrites that result in a big performance bump, so hopefully your next …
Hey folks,We put up a new, experimental branch (lang-experimental) for testing a total rewrite of our text generation systems. This was done to support our efforts to localize Caves of Qud. We don't have any new languages to test yet; we just want to test the …
Heavily systemic, decades-in-the-works roguelike RPG Caves of Qud belongs to a taxonomy of games that we, the experts at PC Gamer, professionally identify as "PC-ass PC games." Other PC-ass PC games include Deus Ex, Dwarf Fortress, and EVE Online. Notably, non…
Caves of Qud is famously complex, simulating a surreal science-future where your player character can sprout new limbs at a moment's notice, apes and crabs have shifting reputational dynamics with one another, and a concrete wall can gain full personhood throu…
The definitive word on Bungie's Marathon won't be laid down for quite some time yet, but everyone who plays it can agree on one thing: it's got that special sauce . The otherworldly sci-fi energy of Tau Ceti IV has clearly had a huge amount of care and thought…
Hey friends,We posted a small update to the beta branch, which is the branch we've been using for all our new performance work. Here are the patch notes.211.35Repair now takes slightly lower precedence in menu priority.Added a debug option to allow world seeds…
Hey friends, Qud has been officially Verified on the SteamDeck which means and we wanna see where you're playing Qud on the go. Tag us on socials or post to the Kitfox Discord with #QudintheWild with your most far out locations. Speaking of portables, we are e…
Here is your Caves of Qud year Wrapped, brought to you by a several snapjaws in a ironweave cloak.First, happy birthday to Qud! We launched 1.0 a year ago, and we've had a nice, long recovery from 15+ years of updates. But we still managed to make a lot of pro…

Works great on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
3 items on Steam, newest first.


