Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
95% positive of 23 ยท Positive ยท Live from Steam
Loading reviews from Steamโฆ
Blast your way through infinite hordes while completing objectives in this chaotic twin-stick looter shooter with frantic juicy combat. Upgrade gear, recruit heroes, tackle cumulative escalating challenges in your quest for the build of ultimate destruction.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 โ 95% today (23 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, back with another Cubed and Dangerous update to fix some of the most recent bugs and improve some stability across more varied hardware.Bug FixesWave levels had an issue where they weren't resetting the stuck enemy sweep timer correctly. This is โฆ
Quick fix to Player and Enemy Damage numbers: - Reduce late game (Act3+) enemy damage scaling by 5% - Increase damage (5% to 10%) for all knockback based weapons and reduce base knockback slightly
Added some integrated quick tutorialization in the first level of the game. Nothing too intrusive, and if you're on a second run you'll be blowing through this level pretty quick anyway so it's like a little extra flair.
Quick patch to fix a few bugs related to offscreen rendering (collection window, field manual, map, inventory portrait). Additionally optimized some shader code around the outline pass, and improved frame capping for high refresh rate monitors.Edit: There was โฆ
Hey everyone, I released an update today from some of the collected feedback and bug reports over the last month or so. Below you'll find some of the ideas behind the changes, and some other surprises!Weapon BalancePlayer weapons have had a small balance patchโฆ
Doing a wild thing and defaulting the new music tracks to "on" for the main build! If you want to go back to original music, you can still toggle it at the main menu with the "]" key. I'll be adding some more tracks throughout the week, and doing a big full poโฆ
Hey everyone, there was a bug in the previous build of the game that may have impacted the way that save files were migrated from the base game to the DLC.Essentially when running the game for the first time after installing the DLC, the game is supposed to miโฆ
Welcome to another update!For a while now, there's been some feedback around the leaderboard implementation. I've been testing around with a couple solutions and ended up on a score abstraction which I think is working well, so it's in the live build now! Alsoโฆ
Thanks everyone for all the feedback, along with the bug fixes and performance enhancements over the last couple of days, I'm happy to announce Cubed and Dangerous 1.6!New MissionsI've cleaned up some of the work in progress code for the new mission types, andโฆ
Back again today with another optimization patch. The game's physics engine and enemy AI have been optimized significantly in the past, so there shouldn't be any significant CPU bottlenecks but if you run into some definitely let me know! I'm very curious to hโฆ
Hey everyone, the game has received quite a bit of renewed attention this year and that's produced a lot of great feedback to help improve the game. Today I've deployed version 1.5 of Cubed and Dangerous to accumulate all of the changes for feedback collected โฆ
A Cubed and Dangerous Update is coming very soon. It may be available during the first couple days of the Summer Sale if I can manage it, but there are a few bugs with the update that I don't want to risk destabilizing the game over.What's ComingThe patch is fโฆ
I humbly thank all of your for following along on this journey. Cubed and Dangerous has changed so much since early inception, through to playtesting, release and beyond. Your feedback has been immensely valuable in shaping the game into what it is today. Manyโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.