Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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64% positive of 136 · Mixed · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Choose your doctrine and preach across medieval Italy in this real-time strategy roguelike. Gather your diverse cast of followers, venture out to convince and convert new believers, conquer towns, and strive to become a saint in your lifetime—or die trying.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 64% on 2026-11-01 → 64% today (136 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
PATCH NOTES - 29/07/25Added:Added a "hard mode" for the gameAdded 5 new achievements: for conquering all emperor's town, one for all merchant's towns, and one for all pope's towns, for 50 points charisma, for 200 points foodAdded a customization of Amalfi as s…
PATCH NOTES - 22/07/25Improved:Improvements of the final part of battle being more lethal on both sides for balancingImprovements of the “slow down” during selection, making it shorter to give more sense of control to playersFaster begging phaseFixed:Fixed Asi…
PATCH NOTES - 18/07/25Improved:Improvements of the message when units leave your movementAdded:Added “help ?” button in confrontation that opens the full tutorialMore variety in units for Merchant townsFixed:Fixed icon in speed up tooltip
Patch Notes - 17/07/25 Improved:Revised the level-up algorithm, now based on levelling up units that survived at every 3 towns conqueredUnits when they level up do a nice fxsBetter wording of “back to start” buttonMuch faster scene navigation after battle: fro…
PATCH NOTES ImprovedSped up tick from 4 to 3.6 secs.Speeding up button now is 3.5X instead of 2XFixed Fixed an issue where units and items were not saved when exiting the gameFixed an issue with unlocking achievements
Hey believers! Even Saints can use phones! Becoming Saint is now available on mobile on both iOS and Android! 🤳The game is available on these new platforms since today, February 24th! Enjoy converting them all like a true modern Saint! Watch the trailer! -The…
Follow us on Steam to receive all our recent news! Hello believers! Becoming Saint has a 30% discount on Steam with the Firesquid Publisher sale until December 1st!Check out all the discounts available here: https://store.steampowered.com/sale/firesquidpublish…
Hello believers! We're delighted to announce you that Becoming Saint is now Steamdeck verified, which means you can now convert all your faithful followers from anywhere!Feel free to share with us any feedback on the Steamdeck version, it helps us making the b…
Hello believers! It's been two weeks since release and we first wanted to thank all of you who took the time to play the game and leave us a review, we're almost at a 100 reviews! We made several Patch Notes thanks to your feedback and we wanted to answer the …
Hey believers!Becoming Saint is now available with a 10% discount for 14 days. The game is compatible with the Steam Deck, so you can spread your doctrine from anywhere!Buy Becoming Saint:Watch our blessed trailer:The game is available in 13 languages:EnglishI…
Hey believers! On July 15th, you will start your blessed journey towards sanctity, but that kind of pilgrimage never comes with a guide, does it? Do not panic, Saints in the making, as we cover your back with a celestial FAQ to answer any questions you may hav…
Hi everyone! First of all, a big thank you to everyone who added Becoming Saint to their wishlist during the Steam Fest – that was a lot of you! We now have more than 20 000 wishlists and that's truly a blessing!We also received tons of valuable feedback, and …
I was 20 minutes into the demo before I realised that Becoming Saint is that most terrible of things, another roguelike , but that's OK, because by then I'd been burned at the stake for heresy after failing to convert the homely town of Spoleto. The presiding …
With a demo that's just been released and a full release date announced, Becoming Saint looks like a clever blending of genres. I actually love how this looks. Read the full article here: https://www.gamingonlinux.com/2025/05/becoming-saint-mixes-a-roguelike-w…
Hey believers! Mark your calendars: on July 15th, you will officially begin your journey towards sanctity! We'll talk more about the release date and what you can expect later. Want to give it a try before buying the game fully? Put on your Saint's shoes with …
Hey Heretics, Our new dev blog this time will shed some light on the threats we face during this journey! From food management, rebellious followers to other powers in place, fights are made on and off the battlefield. Food or foe? There are several threats to…
Hello Heretics! Our second playtest is now fully open until March 31st! The first playtest we had was an amazing experience and your feedback helped us so much improve the game that we decided to host another one, public this time! To participate, go to the St…
Hey Heretics, Our fifth dev blog brings to light our intentions in design and gameplay when creating Becoming Saint, and you can find a little summary of the playtests at the end of this dev blog! Bloody history, light tone The idea behind Becoming Saint is to…
Hey Heretics! We’re super proud to announce that we will host our first playtest from January 20th until February 3rd during the Real Time Strategy Fest on Steam! Watch our new gameplay trailer! We're excited to read your feedback on the game and see you exper…
Heretics, Our fourth dev blog will be centered around the creation and shaping of your doctrine in the game: after all, how can you imagine becoming a saint without rules to preach to your followers? Your decisions, your creed The core mechanic is making choic…

