Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Following with the theme from the December update, travelling in the world requires an interesting world to explore. And with floating origin making that possible we needed a new look for the world to make it less repetitive. Therefore there's been a full rewrโฆ
If you do calculation with large floating point numbers there is a limit to how many decimals of precision you can have. In games this slowly starts becoming an issue the further you travel from the world origin, (0,0), which is an issue if you have an infinitโฆ
After ~ 3 years and 2 months there's an actual ending to the game, with Humanity's Colony. You have to travel around to different bandit camps to reclaim the stolen vehicle parts in order to make it fully operational and be able to find the colony.Afterwards yโฆ
Fixed Bugs: Fixed memory leak in resource generation. Fixed memory leak in terrain deformation. Fixed memory leak in bandit camp spawning. City spawning bug leading to reduced performance. New: - New terrain deformation system for research facility. Leading toโฆ
Fixed Bugs: - Enemies got dropped off while enemy cars were chasing the player. Now it's only if the cars start circling the vehicle or player - Turrets couldn't be built - Couldn't leave Vehicle steering mode with ESC, when you weren't looking at an object clโฆ
The entire previous pathfinding implementation has been replaced. August update - V0.35 Fixed Bugs: - The player would freeze inside the shooting range New: - The entire voxel pathfinding implementation has been replaced for a navmesh based implementation. Leaโฆ