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Hey everyone!As some of you may have noticed, the game's name has changed. It's no longer just Avant-Garde, but Avant-Garde: Napoleonic Battles.Why the change?To better represent the historical period that will be covered in the game. Initially, I wanted to ma…
Play the latest version of the prototype here : Itch - Avant-Garde What's new: Sapper Unit:This new unit is quite different from its peers. With it, you can now build, repair, and blow-up buildings! You heard that right... You can place dynamite and blow up an…
Play the latest version of the prototype here : Itch - Avant-Garde What's new: Voltiguers Unit: This new light unit has the special ability to form a skirmish formation. This allows soldiers to cover more ground, target multiple enemy units, while suffering fe…
Play the latest version of the prototype here : Itch - Avant-Garde What's new: Fighters Unit: This light infantry unit is born! In addition to being faster and more maneuverable than a standard infantry unit, it has the special ability to become stealthy. This…
Play the latest version of the prototype here : Itch - Avant-Garde What's new: Mini map: In the upper right corner there is now a mini map. This map displays where the known units are. It is possible to move the camera around it with a left click and to zoom i…
Play the latest version of the prototype here : Itch - Avant-Garde What's new: External environment: The external environment adds to the context of the game, where each battle is represented in the form of a board game. When you pause time, you see the game a…
Making Movement a Little More… realistic.Logically, terrain should matter and affect the battle and the units moving on it. Ideally, your troops shouldn't decide that marching straight through a forest is a great idea just because it saves two hexagons. 😅So, …
Thank You for ParticipatingThe closed beta is now officially over. I’d like to take a moment to thank everyone who took the time to test Avant-Garde: Napoleonic Battles and share their comments, feedback, and any bugs they found, with me.The main goal of the c…
The closed beta is now live! It's your chance to play the Beta version of Avant-Garde Napoleonic Battles!How does it works?Here are the steps to join the closed beta:Fill this application form, before August 31st!Receive your key by email, if there is a key le…
The Closed Beta will be available in a few days, July 31st, on Steam! Let me share the current state of the game for this major development milestone.Game ContentSome of you may have already played Avant-Garde: Napoleonic Battles, whether during playtests, con…
Game Development RoadmapHere is the roadmap for the development of Avant-Garde: Napoleonic Battles. It is divided into 5 major milestones of increasing importance. Of course, this roadmap is subject to change, but my goal remains to adhere to it as closely as …
Hello everyone!Today marks a turning point in the development of Avant-Garde: Napoleonic Battles. For the first time since the prototyping phase, some members of the community have the opportunity to test the Early-Alpha version of the game.This playtest is pr…
Hey!I recently had some design choices to make and I wanted to share them with you to get your feedback!If reading isn't your thing, here are two short videos summarizing this devlog:Visual Tests: Optimization: Attack Range IndicatorFor the Avant-Garde: Napole…
In Avant-Garde: Napoleonic Battles, every command you give carries consequences beyond the visible. A charge isn’t just movement, it’s a gamble. A victory isn’t just about numbers, morale has to be taken to account. And sometimes, the difference between triump…
Hi there!Several of you have asked me about the choice of a hexagonal grid design for a real-time strategy game. I therefore felt it was important to dedicate a Devlog to clarifying this rather unusual design choice for the genre, on which I decided to build m…
Quebec Games CelebrationAvant-Garde: Napoleonic Battles is part of the Quebec Games Celebration festival. I'm thrilled to see the game featured alongside other games made in Quebec!For this occasion, a few changes have been made to the game's presentation.New …
Hello everyone,It's been a while since I've given any updates, so it's now time I shared my current goals with you.The GoalThe goal is clear: to have a demo available on Steam in the next year.This demo should contain almost all the elements that a battle in t…
Avant-Garde was part of the Steam “Back to School Games Celebration” event! This event was intended to celebrate educational video games, from near and far. From programming logic games to games that stimulate productivity. As you might expect, Avant-Garde was…