Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Zip and zoom as you zap enemies and steal their stuff. Build progressively bigger, faster, tankier, more agile, more dangerous, more complicated, more projectile-y-ier ships in your goal to destroy and collect everything.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (3 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes for full game: Fixed a bug where Collision Damage was stating it was adding 6 damage, but was actually adding 4, and would visually show a stat change of 3. This has been increased to 6 for all values. Fixed divide by zero crashes that could occur when r…
Controller support This update adds controller support to the game, including navigating menus and building your ship. This update also includes a fix for keybinds, where after you set your keybinds I was forgetting to save what you set them as. Please let me …
This patch includes a few changes to the game, as well as bringing the demo up to the current version. Full game: Corrected tooltip for Collision Damage System, which was showing the wrong value for damage it granted. Small reduction in turning speed for Jugge…
Keys can now be used on the Threat screen to open a shop. You can use the shop to trade two of your systems for a system you don't currently have. Added 4 more systems. Thanks for playing the demo!
Added 2 more systems. Tooltips now display what stats are being changed, and how those systems are changing those stats: Enemies in close proximity now swarm together instead of clumping. Fixed a rare bug where some systems could be "re-dropped", instead...
UI rework, system information is now in just the bottom right corner to open up screen space: Ships now collide properly: I'm very open to feedback on both of these changes. Finally, thanks for playing the demo!
This patch adds elite variants of many enemies to the game. Elites are bigger, tankier, faster, deadlier, and in some cases smarter than their basic versions, and have a much higher chance to drop rewards. Additionally, when an elite enemy would drop a normal …
This patch adds 4 new enemies with new systems to the game. One of the new systems is Spray: If you want to fire many more projectiles, and aren't particular about where those projectiles end up, Spray lets you increase both your fire speed and volley speed, w…