Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello all, hope you're all doing really well! Summer has come early here in England so I currently have a fan on full blast 6 inches from my face.I've been working very hard on the game since Dreamhack in March, as the amazing feedback and attention has really…
Keeping it short and sweet, but I have BIG NEWS!I'm going near full-time to get the game finished!Vitrified just hit 3000 wishlists!April 2027 is when I plan to release.Thank you so damn much to everyone who has ever left a nice comment about Vitrified, played…
Excited to announce that Vitrified will be at Dreamhack Birmingham this weekend! Find us at the Indie Playground from Friday 27th - Sunday 29th, where there will be a much improved demo available to play! If any of you will be there, please come say hi! Hoping…
Big news! The demo for Vitrified is finally releasing this Saturday (22nd November)!I've been developing the game for 4 years now and it feels surreal to finally make it to this point. It's gone through redesigns, overhauls and almost getting thrown in the tra…
Good morning! Last week I announced the release of the playtest and the response has honestly blown me away. Currently, 593 of you have access, and 157 of you have played it! I was expecting maybe a dozen or so people to be interested in my little game, so tho…
Hello community!It's with massive excitement that I can finally announce that the first playable version of Vitrified is now live! It has been years of work to get to this point, and the thought of real people finally playing my game is truly awesome. If you w…
Hello community! It's been a busy but productive few months, and we have lot's to discuss! First, you may be wondering, what on earth is 'Vitrified' and why am I seeing community updates for it? Well, that's because 'Father of AI' has had a name change, but I …
Hello community! I'm very excited to share that much progress has been made in the past few months. First off, I've conducted a fairly major re-design of the game as a whole. Previously, the plan was for it to be a purely linear adventure, but now it is an ope…
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