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The updated demo discussed in the previous diaries is out now and ready to be played! Go ahead and download it from Steam or refresh the already downloaded version in your Steam library and let me know your feedback! I am starting the development of the next u…
Reskinning the game to new UI is progressing well, I have updated steam page screenshots and trailer to show the new art style. More updates will happen iteratively. Check it out and let me know what you think! I have also removed the demo version of the game …
This year is coming to an end soon and I wanted to use this time to say thank you for your interest, wishlists and following of my humble journey in making Geopolaris! This year in January I have released the first demo containing the core flow of the game wit…
This is the final update before new demo update is released. I realized I should start naming and numbering versions of demo updates being released to avoid confusion. This time I have no good idea for naming the demo (join discord and help me out ːsteammockin…
Geopolaris is a game that models geopolitical interactions between world powers. With the coming demo this part of the game gets enhanced and in this week's update I will describe in more details how it is going to work. The game world is divided into 50 regio…
Fellow Geopolarians :) Long time no see! After a longer break I've resumed active work on making further updates to the released demo. My goal is to gradually add additional mechanics presented in the roadmap in the coming demo updates. I intend to roll out a …
Hello World! Sharing the very first demo of my solo turn-based strategy game – Geopolaris: Conquer & Dominate. The game takes place on a world map in a period between 1949-2200. Historically it has been famous for the Cold war between world superpowers and lat…