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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ELITE MOBS ADDED +Mobs will now randomly have the Elite Tag changing their behaviour and/or stats +Gold Elite added: rewards extra credits +Fire Elite added: increased fire damage NEW GUN UPGRADE +Shark Fang added: increases critical chance DAMAGE OVER TIME CR…
BURNING AND FREEZING +Magma Worm Upgrade now Burns +Frost Flower Upgrade now Chills and Freezes Mobs can be set on fire to do Damage Over Time. They can also be Chilled: reducing their movement speed. If they are chilled enough, they will Freeze and shatter on…
DIFFICULTY +Added Linear Difficulty System Mobs now have tiers that increase their stats. They will gradually grow higher and higher in tier as the player progresses further and further into the dungeon. LEVEL DESIGN +New Philosophy We are combining the Modula…
DYNAMIC MUSIC SYSTEM +Added Simple Music Loops +Music changes according to Player's State Music will change if Player is in combat or not PLAYER SHIELD UPDATE +Shield now only recharges at end of room HUGE BACKEND FIXED +All Mob Modules have been refactored an…
PLAYER SHIELD ADDED +Recharging Shield added to the player stats Allows the Player to take some damage before health is reduced NEW ROOM ADDED +Large Branch Room added +More Objects: Shelves, Barrels, Slabs Now testing larger rooms with more enemies MONSTERS I…
SHOP ROOM: IMPROVED +Shop Room with three shop points added Player can now purchase upgrades at shop with credits earned in the dungeon INPUT OVERHAUL +Controller Inputs updated Index Inputs have been improved to allow: reloading, toggling light, sprinting, ch…
GunpunkVR will be releasing to Early Access in May. During March and April, we will be pushing forward to create a solid experience for the Early Access Release. The weekly Demo updates will now be replaced by development logs to inform you of the progress we …