Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 22 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A retro-style first-person dungeon crawler RPG where you rescue kidnapped children from an underground demon horde.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (22 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Les succès Steam ont été traduits dans toutes les langues supplémentaires ajoutées après la sortie d'Into The Inferno.
Fixes an issue with counting kills made with a melee attack. Fixes an issue with creating more than one new character in the inn.
Fixes an issue where the full list of beneficial effects on a character would only show up on the character sheet if the character had at least one negative effect active. Some minor cosmetic improvements to the character sheet. Translation improvements, espec…
Changes in this update: Fixed an issue that would cause identifying items to be far too difficult for very high-level thieves. Mana and hitpoint drain amounts from special attacks now depend on the level of the attacking monster. Added some basic animated open…
Fixed an issue that would cause custom portraits not to save. Fixed an issue that would cause the game to get into a weird state when selecting "Leave" after selecting "Use Item" in combat. Fixes an issue where the game would get into a weird state where keybo…
Fixes an issue that could cause the incorrect achievement to be unlocked and adds a frame rate cap setting.
Fixed an issue that could cause Steam achievements to be delayed or fail to trigger. Changed non-stackable buffs so that the duration will renew when re-cast on a character that already has that effect. Pure spellcasting classes now get a bigger bonus to natur…
Characters now have 12 inventory slots instead of 8. Resting is now faster. The chance for thieves, mercenaries, and skalds to detect and disarm traps on chests has has been increased. As a reminder, detecting traps is modified by intelligence and disarming is…
Changed the default key mapping for movement. Q and E are now strafe left and right. The quest log can now be opened with the TAB key. If you have already played the game before, you can reset your key mapping to the new one by clicking "Restore Defaults" on t…
Fixes an issue where triggering a trap could cause the game to freeze. Fixed a problem with using items in combat. When using an item, the target select buttons will now show more info, just like when casting a spell. A sound effect will now play when a battle…
This update includes various fixes and UI improvements. Thank you to those who sent reports using the "Send Feedback" function. Reporting issues using that also includes error logs that help with troubleshooting problems. Fixed an issue that could cause the ga…
Added experimental French, Italian, Japanese, Polish, and Turkish translations. These are machine-translated, so could probably be improved. Please share any observations in the discussions area. Added unique item awards to each of the miner body retrieval que…
Added some more powerful weapon drops in the lowest levels of the Inferno. Mana potions can now drop as random loot in the Gnolls, Caves, and Inferno zones. Undead and golems are no longer affected by the Sleep spell. In addition, some monsters with natural re…