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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fire crackles, sparks climb into the dark, and around it the bodies move. Sparks dance, shadows dance, humans dance. The movement isn't just motion following the drums and the sound of the flames. The movement is a bond, it is identity and connection with forc…
Welcome to the very first It Takes a Tribe dev diary. Pull up a log, the fire's going.If you've wandered past our earlier posts, you already know the shape of us: a very small team building a stubbornly large game. Over the coming months we'll be trekking thro…
For a long time we’ve wanted to make a strategy game that wasn’t about building bigger walls, bigger armies, or bigger empires.We wanted to make a game about people.About the stories they would tell each other around a fire.About the weird masks they carved af…
Welcome, Wanderers.Over the coming months we'll be posting about the things that have eaten our years. Before any of that, it seems only fair to introduce the shamans most responsible for the ritual.We're Bad Cog, a studio founded by a programmer, a professor …