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Greetings from the bottom of the ocean, we have a little update for you, with which we want to spread the word of a sunken city to the farthest corners of the world. The Game (and therefore the Demo) is now available in 8 different languages! English German Frโฆ
NEW DEMO OUT NOW! We are proud to finally show you all our new demo with the new core feature we've been working on for the last couple of months. And what better timing could we choose than a Steam Event celebrating Awesome Games made in Germany?
Our release is closing in and we're celebrating our final tweaks with Steam Next Fest. If you haven't played our updated demo the last two months, why not use this Next Fest as an excuse to refresh your fond memories of this game.
Steam Next Festis right around the corner and we're happy to announce that we will be part of it! You probably could have guessed that already with our release in November. Take this as a sign to play our recently (2 months ago) updated demo during the Next Feโฆ
Visit us at the Indie Games Arena Booth at Polaris Convention!
Playthrough recording for visibility
Play Light of Atlantis Demo during Gamescom!Visit us at the Indie Arena Booth No. 28 in Hall 10
Playthrough recording for visibility
Throwback to our journeyNovember 2026 will be our month and we're really excited to finish the last puzzles of our game! It has been a wild ride working on this game that sprouted from a students' project first. We started off with an already super polished prโฆ
Playthrough recording for visibility
After 5 years of development our award winning debut title Light of Atlantis will finally release this year in november 2026!It has been a wild journey for us that wasn't always easy. We even had really miserable times where we thought about stopping the develโฆ
Playthrough recording for visibility
Playthrough recording for visibility
Playthrough recording for visibility
Playthrough recording for visibility
Busan Indie Connect is a Korean Indie Games Festival
Event to highlight awesome games developed in Germany
Playthrough recording for visibility