Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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87% positive of 31 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 86% on 2026-11-01 → 87% today (31 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac (2 downloads)
Patch notesUpdate 0.428: Living Stars, Black Holes & Voyager's Golden Record
New stars and systemsAll stars within 15 light years, including Wolf 359, Luhman 16, Tau Ceti, Epsilon Eridani, 61 Cygni and Teegarden’s Star, with their known planets.Notable systems:Algol, Spica, Fomalhaut, Regulus and Zeta Ophiuchi (with its bow shock).Kepl…
Version 0.407 – The Roche UpdateThis is a big one! Planets can now be torn apart by tides, turn into clouds of debris, form rings, and you can stand on them while it happens. Plus a Kuiper belt, a redesigned Oort cloud, orbit locking and a long list of improve…
- Added a basic interactive tutorial that wil start on first open or at anytime from the help menu - Bug fixes
Cloud Save: With the new cloud save feature, you can upload your save games to share your unique systems with the community or download other players' creations. Explore Freely: You can now freely explore the surfaces of all planets! Move around and check out …
1. From now on, you can create custom particle ring systems which respond to gravity and add them to planets. 2. You can now change celestial bodies into particle balls, simulating the loss of gravitational cohesion (Roche limit breakup) 3. Eclipses will make …
- upgraded and more customisable accretion disk for the black hole - When the "crackable planets" mode is on (can be set from the physics menu), there is now a continuous check if objects are within Roche limit of another object. If so, the object will start b…
Close Binaries & MagnetarsClose binary starsStars in tight pairs are now pulled out of shape by their partner. They stretch into the teardrop shape real close binaries have.When a star overflows its limit, gas streams from it toward its partner. Around a neutr…
New: nebulae and deep skyFive real nebulae, built from Hubble and Chandra data and published 3D models:the Crab Nebula with the Crab Pulsar;the Helix Nebula;the Vela Pulsar with its wind nebula and the huge Vela supernova remnant;the Eagle Nebula with the Pill…
Drop an asteroid into an ocean and the water will know it. Impacts now generate real tsunamis: waves that propagate across the sea, wrap around continents and break on actual coastlines.Impacts got another upgrade too: a new fireball that expands like a real b…
Added customizable asteroid belt which can be added to any starAdded customizable magnetospheres. Stars produce stellar winds that deform magnetospheres.Added customizable temperature texturesAdded comet C/2024 G3,Added interstellar comet 3I/ATLASAdded binary …
- Besides "cracking" an object to split it in a number of pieces, you can now also turn it into a particle ball of thousands of particles that react to gravity. This option can be set from the physics menu. - Planet debris from collisions is now susceptible to…
- Gas giants will now have counter-rotating cloud bands. On a fast spinning planet they could be hard to see, but you can slow down the rotation using the axis menu to see the cloud swirls! - New brown dwarf model, the goal was to have something between a plan…
- Added historic past and future events that you can load directly: comet flybys, solar eclipses and lunar eclipses. You can load them from either the start screen or from the restart menu. - Added the blue giants Achernar, Acrux, and Hadar, as well as the red…