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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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92% positive of 7,165 · Very Positive · Live from Steam
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Endless Sky is a 2D space trading and combat game inspired by the classic Escape Velocity series. Work your way up from a relatively wimpy shuttle, cargo ship, or fighter, to a highly upgraded and customized flagship or to a massive fleet of warships or freighters.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (7,165 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This is a patch for the recent unstable release, mainly reverting a feature that introduced some major bugs to mission NPCs. Here are the fixes and improvements included here: Removed NPC travel instructions. This fixes issues with some ships sometimes behavin…
This is a stable release, focused on fixing bugs and making some other small improvements. Breaking changes: A definition for an interface that has been previously loaded now adds to the previous definition instead of clearing it by default. Plugins that chang…
This is an unstable release, introducing new content and features that may contain bugs.. Major new changes include the following: Breaking changes: All plugins with tractor beam outfits should divide their "tractor beam" attribute by 5 in order to have the sa…
This is a stable release, focused on fixing bugs and making some other small improvements. Some changes include: Pacifist worlds in human space that do not offer tribute now have their own set of responses when it is demanded, as opposed to responding as if yo…
This is an unstable release, containing big changes that may introduce new bugs. Major new changes include the following: New features and changes to game mechanics: Gamerules are now specific to individual save files and can be modified from within the game t…
This is an unstable release, introducing new content and features that may contain bugs. Some significant additions and changes are: The Hai Reveal storyline has been removed from the game. Only about a dozen missions were ever available, they conflict with th…
This is a stable release, focused on fixing bugs and making some other small improvements. Some changes include: Reverted changes to movement AI from the previous release, fixing various issues with ship movement introduced there. There is now a gamerule which…
This is an unstable release, introducing new content and features that may contain bugs. Some notable additions and changes are: Re-implementation of the "Hold Fire" command for escort ships. Improved the autopilot's ability to use reverse thrust and handle sh…
This is a stable release, focused on fixing bugs and making some other small improvements. Some changes include: Updated the text truncation method to fix inaccurate truncation that could cause text to render outside of the intended input box or crash the game…
This is an unstable release, introducing new content and features that may contain bugs. Some notable additions and changes are: Major revamp of Quarg outfits and many new ships. A continuation of the Patir Mystery mission chain. Two old ships and an old outfi…
Hello everybody, Today, 17th April 2025, marks a monumental milestone: ten years ago the very first public release of Endless Sky—version 0.7.9—launched on GitHub. https://endless-sky.github.io/images/blog/anniversary/original.png With that anniversary upon us…
This is a stable release, focused on fixing bugs and making some other small improvements. Some changes include: Fixed an issue where player escorts could start jumping around independently of the flagship. Audio will now remain paused when switching from the …
This is an unstable release, introducing new content and features that may contain bugs. Major new changes and additions include the following: Added individual volume controls for different kinds of sounds. Audio now pauses if mission panels pop up. Most audi…
This is a stable release, focused on fixing bugs and making some other small improvements. The biggest change this release is the removal of the "hold fire" command, added in 0.10.9, because of bugs associated with it that could not be adequately resolved prio…
This is an unstable release, introducing new content and features that may contain bugs. Major new changes and additions include the following: Boarding now pits attack against defense when both the attacker and defender choose the attack option. A new fleet f…
This is a stable release, focusing on bug fixes and other small improvements. These changes include: The Gatling Turret and Javelin Turret now each require one crew member. The timer ship in "Sad Archie" has been given the "ramming" personality to improve its …
This is an unstable release, introducing new content and features that may contain bugs. One of the biggest changes is a rebalance of all ship masses. Alongside this is a 50% increase in thrust, turn, reverse thrust, and afterburner thrust across the board. Wh…
This is a stable release, focusing on bug fixes and other small improvements. These changes include: The Gatling Turret and Javelin Turret now each require one crew member. The timer ship in "Sad Archie" has been given the "ramming" personality to improve its …
This is an unstable release, containing big changes that may introduce new bugs. This update turns its focus back to human space, bringing with it improvements and expansions of both piracy and mining gameplay, as well as continuing the trend of UI and UX impr…
Captains, it's been eight years since Endless Sky was first released on Steam, and in that time, the game has undergone significant changes; we’ve got entirely new alien races, massive visual overhauls, and brand-new storylines. However, our Store Page remains…
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1 item on Steam, newest first.
