Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
93% positive of 15 · Positive · Live from Steam
Loading reviews from Steam…
GameBuilder BASIC (GB BASIC) is a retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (15 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update introduces a new code debugger. Combined with the existing VRAM debugger, you can now fully debug both code and assets within an integrated environment. You can set breakpoints in your code (whether in BASIC or ASM), during runtime the emulator wil…
This version expands the limit to over 4,000 arbitrary elements per single font asset (The previous version supported a maximum of 256 elements). Accompanying this change, a new arb(...) statement has been added to get the arbitrary index of a specific font as…
This patch update includes a bunch of bug fixes. It also introduces new features such as importing tiles, map, actor, and font assets, or project icon, and icon of desktop builds from .psd files, and generating font and i18n reference code. Tutorials: https://…
This update introduces support for overriding Interrupt Service Routines (ISRs) in BASIC code using named assembly blocks. It also adds a comprehensive internationalization (i18n) pipeline featuring compile-time dictionary lookups and dedicated asset managemen…
This update introduces direct calls to user-defined assembly instructions. Updated the RAM symbols. Improved the VRAM debugger and graphical editors. Optimized the wobble effect. This version also includes other improvements and bug fixes. Tutorials: https://p…
This release includes significant improvements to the kernels, adding support for using the SFC/SNES mouse as a click/touch backend via SGB features, along with a very simple yet fun speech synthesis feature. Both features are present in the official kernel so…
Click the Main Menu, Help, Tutorials in-app to open it directly. Or see the following link. Tutorials: https://paladin-t.github.io/kits/gbb/learn/index.html
Class is back in session and so is the fun! ✨ Join us for the Back to School Games Celebration, a limited-time event celebrating the start of the new school year. Running from August 25th - (1pm ET / 10AM PT) to September 1st - (1pm ET / 10AM PT) Event link: h…
The first public release of this software - GB BASIC v1.1 - is now available, marking a major milestone with over 5,000 commits in development. This release includes fully functional editors for writing code and creating/editing assets, a BASIC compiler and re…
1 item on Steam, newest first.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.