Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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64% positive of 56 · Mixed · Live from Steam
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Stake your claim in the first realistic lunar colony management game! Use proven, real-world technologies to plan and grow your colony, mine resources, ship them to Earth, and keep the board of directors happy in this science-based colony sim.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 63% on 2026-11-01 → 64% today (56 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Beta testing Possible One: Lunar Industries
Hello Industrialists and Astronauts!It has been a busy stretch on the frontier, and it is all powered by your feedback. Thank you for every bug report, every suggestion, and every post in the community. We read all of it, and it keeps shaping where Possible On…
Hello Industrialists and Astronauts!It has been an incredible journey since we launched into Early Access, and we want to start by sending a massive thank you to everyone who has supported us, played the game, and shared their thoughts. The response has been a…
Hello Industrialists and Astronauts!This week, we are taking Possible One to a whole new scale. We've been working hard on a massive addition to your lunar operations: the Multibase Feature. You are no longer confined to a single landing zone - it's time to ex…
Thanks!A massive thank you to everyone who jumped into the demo and playtest over the last few weeks. The feedback you sent our way has been incredibly helpful for the development process. We have been digging through your notes and have already rolled out a s…
Hello Industrialists and Astronauts!This is a stability update, and a big one. You have been sending us reports through the in game F8 tool and through the community, and they pointed us straight at the worst problems: a freeze when assigning a refinery, a cre…
Hello Industrialists and Astronauts!A smaller update this time, and a practical one. You told us the guidance was either too much or not enough depending on who you are, and that the two switches controlling it did not quite line up. So they are now one settin…
Hello Industrialists and Astronauts!We have just released a new version that takes care of the thing you told us about most. The beginning of Possible One throws a great deal at you at once, a base, a crew, a supply line and a company to run, and you told us p…
Hello Industrialists and Astronauts!The wait is over. The New Astronaut System has left the beta branch and is now part of the main game for everyone, together with the reworked construction grid. No opt in, no password, just update and meet your crew. It is r…
Hello Industrialists and Astronauts!Thank you, as always, for the bug reports, the suggestions, and the late night Discord threads. The big one we teased is finally here. The New Astronaut System, the deepest change yet to how you run your crew, is ready to pl…
Hello Industrialists and Astronauts!First, as always, thank you. The support, the bug reports, the suggestions, the late-night Discord threads are all shaping Possible One, and we read every bit of it. Today we want to pull back the curtain on something big we…
Dear Moon Base Commanders, The team at Upstairs Games would like to extend our sincere thanks to all of our players, testers, and community members for your continued support. Your bug reports, feedback, suggestions, and discussions continue to play an importa…
Hi everyone, We’ve uploaded a new update focused on difficulty settings, game balance, and bug fixes based on your feedback. Thank you to everyone who used the in-game bug report tool. Your reports helped us find and fix many of the issues in this update. Plea…
Today marks a major milestone for us and for everyone who has been following the journey so far. We are incredibly excited to announce that Early Access is now live.This is the moment where the project stops being something we build in isolation and becomes so…
Hello Industrialists and Astronauts!The moment we have all been building toward is finally here. After months of development, countless hours of testing, balancing, refining systems, fixing bugs, and working side by side with our incredible community, Possible…
Hello Industrialists and Astronauts!Over the past week, we ran our latest Beta Test, and the response from the community has been incredible. Thanks to all of you who jumped in to play, we received a ton of great feedback and multiple bug reports from players …
Hello Industrialists and Astronauts! We’re excited to release the first version of Industrial Phase 3 to the Beta testing branch. Multi-Base GameplayThis update introduces one of the biggest expansions to the game so far: multi-base gameplay. You can now estab…
The Industrial Era & Beta Sign-UpsWe've hit a major milestone this week: Industrialization Stage 3 development is officially complete.Bringing this stage to life means the lunar economy is getting significantly more complex, and more interesting. To support th…
Gearing Up: Industrialization Stage 3 is Almost Here Prepare to expand your operations deep into the Shackleton Crater.Hello Industrialists and Astronauts!We've been heads-down working hard behind the scenes, and we're thrilled to announce that Industrializati…
Hello Industrialists and Astronauts!This week, we've been hard at work behind the scenes developing our brand-new Event System, and we are incredibly excited to share how it's going to shake up your colonies.Dynamic and Reactive ChallengesLife on the surface i…
The Mission Evolves: Demo & Beta Phase ConclusionWe are thrilled to announce that our demo and beta testing phase has officially come to a close!Your feedback helped us more than you know. Every bug report, every suggestion, and every idea pushed us to make th…