Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
55% positive of 20 · Mixed · Live from Steam
Loading reviews from Steam…
Indie 4X space strategy game with TB empire management and RTS combat set in a 3D star cluster. Build an interstellar empire by colonizing and conquering star systems, develop your colonies establish trade routes and construct fleets from a range of retrofittable capital & escort class vessels.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 55% on 2026-11-01 → 55% today (20 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed the misbehaving solar system defenders.
Fixed torpedo launcher issue.
Fixed an issue with detecting loss of solar system ownership to other empires. Fixed Sectoid expansion issue that stop them to pick a target system. Fixed corvettes attack run under Ai control, their engine was reduced to almost nothing when in range to target…
Fixed a turn crash related to defeated empire's trade privatization subroutine. Fixed the change of system ownership bug related to conquering or destroying enemy colonies. About interest, I limited it to max 10 million per turn as well disabled it for the dur…
Reworked the Interceptor tech tree. Made a new area damaging flak cannon, that is now the new tier 2 Interceptor weapon, pushing the beam interceptor to the tier 3 position. Removed the ray interceptor for now. The flak cannon causes area damage, making it exc…
Fixed policy options being blocked by the new 5 turn long cooldown after setting a new policy. Changed policy base political cost for 5 and every subsequent use of the same policy increases it by 2.5 on normal difficulty. Added a new command console config set…