Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 38 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (38 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update enhances visuals, artificial intelligence, damage behavior, and camera functionality for an overall improved gaming experience. It's a better starting point for new players. Drastically more fluid camera in combat. Drastically improved stability an…
Fixed mouse cursor not showing when game paused. (in case you may need it). Shortened some delay for weapons release when arm broken/dead. Fixed weapons attraction fx running when game paused. Fixed health and stamina ui bar animating when paused. Fixed woosh …
Stamina recover after 0.2s instead of .5s. Overheat faster full cool-down from 2 sec to 1 sec. Stamina drive forces now with a power curve instead of linear. 0.5 stamina is equivalent to 0.25 forces, while 1 stamina is still 1 force. (it was hard to see a forc…
Mouse cursor now hide after a short delay. Laser sword's "trail fx" from update 0.3.0 is restored. Review of gears models in "outer world".
Added Russian, Chinese, and Korean languages. Added translations for graphics options, arenas, and bounds in deathmatch. Reassessed delay after victory to reset the match (2 seconds longer). Added sounds in menu navigation. Fixed: The mouse cursor was interact…
Reviewed tutorials as a set of sequential instructions for improved accessibility and clarity. Added a "just in case" visual hint for the first-time player in deathmatch. Reviewed torso and pelvis force parameters for smoother animations. Increased ground fric…
This update further enhances the game's aesthetics, notably by revamping the User Interface with a more modern, minimalist tone. User Interface rework. Improved arenas background with atmospheric gradients. Stands were also reworked. (where players get customi…
Auto-target : A new unified and simplified mode for targeting opponents. Just move toward them, stop worrying about the Y button. More graphics settings : - vSync. (recommended over a frame rate target) - Target Frame Rate. (30, 60, 120) - Application can run …
Camera is now fully sync with physics cycle, resulting in a much more fluid image even with high speed movements. Tuned camera moves (height, target, speed...) Redesigned damage system : better physics for damages, all weapon's damage reviewed. New balance for…
In this update ; An improved camera, more able to follow the actions of the players, with less shaky transitions. A graphics panel is now available in the options, with support for different screen resolutions other than 1920 x 1080. Corrected tutorial hints s…
I'm excited to bring you this major update that aims to elevate the gameplay experience to new heights: In pursuit of this goal, an entirely revamped physics will redefine the dynamics of in-game combat. The robots now possess a heightened sense of weight, exh…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.