Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 4 · 4 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
VReken is a physics driven VR beat 'em up and self-defense trainer that puts you in control! Unleash your inner fighter in realistic street fights against motion-captured enemies. Punch, headbutt and kick (with additional trackers) your way through intense situations in immersive urban environments.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (4 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Rendering settings are more optimizedCPU usage is loweredImproved level shadowsImproved character shadowsFixed performance bug in Parking Garage levelPixel Density is not saved anymore, because on some systems it causes crashes if set too high. And with saving…
Now you can test your reaction and speed.Bug fixes (mostly enemy behavior related)OptimizationsBOB (Body Opponent Bag) dummy now shows hotspots that you can hit and test your reaction and hit speed. Average of 10 last hits is displayed on the wall. This will d…
Redesigned Enemy AI behavior - now they tend to surround more.Lot of bug fixes (mostly enemy behavior related)New Home Theme SongSome updated graphics
Some Tick code is rewritten to save CPU power. More outfits for some enemies. Enemy management is rewritten (dead bodies disappear which makes new game modes possible). and some minor tweaks.
Updated (much harder) drones in basement level. Some more code is reorganized and rewritten for performance improvements. Fixed bug: basement level sometimes not ending after all drones destroyed.
New Basement level, Plasma Shooting Drones, Bullets can be blocked/stopped. Minor fixes Speed tweaks and some blueprint code is rewritten in C++
Happy New Year Everybody! Our plans for the New Year include: At least two new levels Achievements More game modes Support for additional VR headsets More interactions and interactivity Various improvements based on your feedback and requests
Happy New Year! New NPC physical animations. Improved parry mechanics Fighting should be more fun now. All the feedback is welcome! Image from the new "Rooftop" level that is coming soon!
VR Fest Live-stream
VR Fest Live-stream
Early Access Live-Stream with DarkRipperUK and chat with developer.
Version 0.41 is live: * Fixed boot kick does multiple hits. * Improved weapon physics. * New tools (crowbar, pipe wrench, shovel, sledgehammer) * Every level has now some weapons * Somewhat balanced weapon damages Caution: When tools are used incorrectly, you …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.