Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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73% positive of 42 · Mostly Positive · Live from Steam
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Build, fly, and battle in Droneboi: Conquest - the ultimate space sandbox game! Explore Conquest, engage in combat, and upgrade your ship. Start your space journey today!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-01 → 73% today (42 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed being unable to sell items if the profit were more than your credits balance Fixed Starkeeper Station (in rooms) having an (unusable) market Fixed credits counter sometimes saying 0 (when it’s in fact not 0)
Fixed blocks not appearing in the market and some other smaller discrepancies with moving items and buying/selling
Android players will now get mobile notifications for ‘station under attack’ messages. For Steam players it is recommended to also install the Android app to get them, even if you only play on PC. The email notifications have been discontinued New updates from…
Main menu will no longer force link Play Games and Steam on every start if it’s already linked, which previously resulted in unnecessary loading screens Increased faction max player count from 50 to 100 Closing out of a telescope will now correctly re-open the…
Reworked resegmentation in multiplayer, which should result in more consistent vehicle segments, especially for players with poor internet connections and high ping. This change has also made it so (accidental) segmentation-based lag machines will no longer wo…
The starter block amounts will now be loaded in client-side when the server is unavailable, as a (temporary) workaround for ongoing unresolved progress sync issues Disabled useless warnings generated by some unicode characters not being found in the current fo…