Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Snow ball your way through broken upgrades while you survive your way to the omnipotent Bird!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
* Fix crash on alt tab * Fix physics clip * Fix enemy speed issues * Fix enemy nav related crash
* Fix controller icon display issues * Fix steam leaderboard display * Fix steam input issue * Fix player hp not saving * Fix alot of assorted ai bugs + Hitbox cheats show enemy ai info
+ Add translation system for cutscenes and credits * Fix credits draw input hints * Fix Player updating on map * Fix enemies updating on map * Fix some bugs with ui input hints + Add level pallette mixing back in * Damage icon is an arrow head + Add setting to…
* Some major performance fixes * Fix news crash on http error
+ Add accessibility wizard * Start balancing the game + Changelog shows on launch if the game updated + Accessibility wizard shows on launch if needed * Fix steam timeline icon issues * Fix steam achievement requirement issues + Add game_stats command
Hello Bugzerz, (Man I still really regret typing that... I'll get used to it eventually... I hope.) Bugz's next update is way closer than anyone was expecting, given that I released 0.8.0 just a week ago from tomorrow. So I'm here to announce that public testi…
\:* Start ordering changelog based off change type* Small stats wrap when out of space* Rename maze stat to wisdom, and reimplement it* Fix a canceling bug with curse ui* Boss hp math rework* Rename maxArrows curse stat to quiver* Settings UI rework* Shop UI r…
Hello again, Bugzers!I'm here to announce the name of the next big update, share some upcoming event news, and finally give a good ol' update on the roadmap. First off, I'll start with the name... or at least I was going to. But actually, before that, I want t…
Hello once again, fellow Bugzers!(I guess it’s starting to stick... in my head… maybe...)It’s time once again for me to get you all hyped up for a new update! I’ll get straight to the point since it’s been so, so, way too long. The update will be coming out th…
+ You can open the door * Implement enemy volt stat * Rework save stars + Add the great statue + Add dodge stat + Add the forge + Add fall stat + Add essence + Boss HP fix + Add story chapter 2 + Add story chapter 3 * Map display has no gaps between rooms * Fi…
0.9.0 beta is finally out, feel free to switch branches to get the stability and balance fixes 2 months early! Current changelog: : + You can open the door * Implement enemy volt stat * Rework save stars + Add the great statue + Add dodge stat + Add the forge …
* Rework save edit menu + Add modding support
1 item on Steam, newest first.