Last 7 days
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71% positive of 74 · Mostly Positive · Live from Steam
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Colony building RPG with detailed characters, driven by procedurally generated Stories. Build a hut, a village, a town, a city, a kingdom. 5 different races. Ally with unique factions. Rule an Undead empire. Craft Legendary items. Tame creatures. Enslave enemies. It's all here.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 71% on 2026-11-01 → 71% today (74 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Whew, finally! The first part of my planned multi-part update for the World Map / Multiple Settlement system. I did my best to playtest it as much as I could but let me know on the discord or on the Steam discussions if you find any bugs or issues, or have any…
The World Map Update is Almost Here!After a lot of late nights and early mornings, the World Map update is nearing release, and it’s the biggest expansion to Outland Kingdoms yet. It fundamentally changes the scope of the game, evolving it from a single-colony…
- Fixed an issue with some invisible rocks in the swamp biome
- Fixed research tree not appearing on load
Hey all, I've been trying to finish the Cultist update to go along with the Swamp biome but there's some bug fixes I wanted to push out asap so I'm just releasing the swamp biome separately. The Cultist Faction is coming along nicely, more on that below after …
- Changed the camera to rotate around a central viewpoint instead of rotating the camera itself - Added a separate class of objects under Furniture > Support. These objects improve the efficiency of other objects (bookcases for research tables, end table for b…