Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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88% positive of 80 · Very Positive · Live from Steam
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Love of Magic is an Urban Fantasy Erotic VN/RPG about discovering your destiny, finding true love and becoming a God. Book 3 is the final part of the trilogy.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (80 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Book 3 NG+
This build fixes a security issue recently reported by Unity; more importantly it marks the official shift of the New Game+ mode from its beta branch to the default branch. New Game+ mode is accessed by completing the game in Book 3, then starting a new game i…
This is a quick hotfix that pushes some changes from Development branch to the default branch. Notably it fixes a bug a lot of Mac users were having with unresponsive UI. It also adds in better support for starting a game in Book 3 without an existing book 2 s…
Quick little hotfix addressing various issues raised here and in the Discord. The biggest update is to people starting a new playthrough without an existing save; it's not a very common path among the guys testing on Discord; I went through and assumed the pla…
This update completes the New Game+ part of the Love of Magic trilogy, adding new storylines, new events and final cleanup. A lot of the events can be accessed either in NG+ or normal mode; I've added new events for Emily, a new Molly & Akane threesome, and tw…
I was making the Community Items for Morningstar when it struck me that I never finished the ones for Love of Magic: Book 3. I submitted a set, back in June 2023, but it came back with so many "must fix-it" notes, and by that time I was neck deep in developmen…