Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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89% positive of 417 · Very Positive · Live from Steam
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Love of Magic is an erotic Urban Fantasy Sandbox RPG. Master your Magic. Find true Love. Discover your Destiny.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (417 reviews)
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Development branch for New Game+
This was meant to be a small patch-job, fixing up a missing spank-bank trigger (first time you play Molly's Ballet Socks scene), and fixing the payout box on selling gems not updating correctly. Of course Molly wouldn't let me do this for free, so there's also…
This is a quick hotfix, mostly centered on cleaning up some lingering issues from the translation pass (the game now supports Chinese, Japanese, Korean, Russian, Turkish and Portugese). It also adds back streamer mode (which fades to dark during NSFW scenes). …
This hotfix fixes a security issue in Unity, that made doing a new build recommended. I also took the opportunity to clean up various localization issues, making new cards for Elsewhere and various little quality of life fixes. If you own Book 2 and Book 3 you…
This is a tiny bug-fix; the system will now recognize end of game saves generated both from the original game (which had an extension of .sav3) and the New Game+ version (which has an extension of .ng3). This means you can finish a normal game in Book 3 and us…
A user reported that Steam Achievements weren't firing on Steam side, due to the Steam SDK being disabled. This update fixes that; if you have achievements that haven't yet triggered on Steam, entering the Achievements UI (from Settings) should flush any that …
This is a small hotfix bug-release. It fixes a soft-crash from enabling Text To Speech, fixes some achievements that didn't fire properly with the NG+ Codebase, and fixes various small logic issues. In other news, my next game (Morningstar: Book of the Fallen)…
This is update 1.7.5. It wasn't meant to be. 1.7.4 fixes up various spankbank issues (they were added late, and without enough testing). As part of doing that I ended up doing a clean playthrough from scratch, something I hadn't done in a LONG time. Which was …
If you've enjoyed Love of Magic you might like Wings of Empire, my new game. A space opera set in a world where the Roman Empire never fell, but ascended the stars. You were a Centurion in the Imperial Legion until losing your leg during combat. Unwilling to r…
Love of Magic's a big game; the full trilogy has ~650k words (about the same as Lord of the Rings + Silmarillion). There's been several attempts at localizing it, but each fan-translation has crashed against the sheer amount of text. It remains common requeste…
One of the key inspirations for Love of Magic was Persona 4 Golden, a timeless RPG from Atlus. You can even encounter MC and Dylan discussing it in the coffee-shop, the mix of a regular calendar with optional sandbox events, a 'normal' world and a magical worl…
Love of Magic and Morningstar could be considered sister projects; some of the same souls destined to be reincarnated together. After 2 years it's finally done, and so I'm doing a sale on Love of Magic to celebrate. Morningstar draws inspiration from 80s and 9…
With version 1.6.10f, I think I'm mostly done with Book 1 of Love of Magic; far enough that I can start on Book 2's New Game+ mode, at least. I spent the weekend setting it up, and porting the codebase to the NG+ codebase (with all the new gems, rollback and o…